Pixel Junk Shooter Add to My Games +
System: Playstation Network
Publisher: Sony
Developer: PixelJunk
Genre: Action
ESRB Rating: Rating Pending
Release Date: September 21, 2009

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Rating: 0.0/5 (0 votes cast)

Number of Players: More than Four players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.

Number of Players: 2 players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.

Number of Players: 3 players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.

Number of Players: 4 players are available for co-op play in this game. This is the highest maximum number available for a specific mode. See chart for details.

Online Co-Op: Co-Op Play is available over the internet or an online service like Xbox Live or the PlayStation Network. Each player needs their own system, game, and internet connection.

Couch Co-Op: Couch or Local Co-Op allows players to use one copy of the game with multiple controllers to play co-op. This includes both split screen play and same screen play. Couches are not required.

SplitScreen: The TV is split into multiple screens so each co-op player gets their own viewpoint. The screen could be split vertically or horizontally.

LAN or Systemlink: Co-Op Play is available over a Local Network or System Link Connection. Most likely a router will be required, but you may use a crossover cable in some cases.

Drop-In/Drop-Out: Players can join or leave a cooperative game session at anytime without disrupting an existing player's game.

The Co-Op Experience:
Players work together to rescue people in an underground world filled with dangerous lava, rushing water, and other creatures.

Players are able to revive fallen team mates by grappling them and dipping them into water to "cool off."



Pixel Junk Shooter

Pixel Junk Shooter
 
Background:
In PixelJunk Shooter, players pilot a subterranean vehicle to explore the interior of diverse cave-like complexes. The player must affect the surrounding and dynamic terrain to progress. The goal is to safely navigate through each vivid stage and rescue survivors scattered about the cavernous environment. Each stage is in-effect a flow simulation whereby the player attempts to control various types of liquid (water, magma, etc) and solid matter (rock, earth) either by destroying it, manipulating it or moving it. These dynamic fluid effects are at the heart of the game’s visuals.

Strategy is paramount in PixelJunk Shooter. The piloted craft is susceptible to extremes of heat, so the player must be careful about the craft’s proximity to magma. If the craft becomes too hot, the player can regain a comfortable temperature by plunging into the nearest water source. Additionally, each stage presents a puzzle scenario for the player to solve in order to safely rescue as many survivors as possible. Both environmental elements and enemies, including Bosses, will attempt to hamper the player’s progress.
[SONY]
 
 Co-Op Information 
Local Co-Op: Yes
Number of Players Offline: 2 Players
Online Co-Op:No
Number of Players Online: 0 Players
LAN or System Link: No
Number of Players via LAN or System link: 0 Players
Splitscreen: No
Playable Online with Splitscreen:No
Number of Players Online with Splitscreen:0 Players
Drop-In / Drop-Out: No
Co-Op Specific Content: Yes
Single player content available in Co-Op: Yes

 
 
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News Around the Web about Pixel Junk Shooter

This page contains co-op info for Pixel Junk Shooter on the Playstation Network. All information about Pixel Junk Shooter was correct at the time of publishing. Information is subject to change. If you see any errors please email us.

Twin Cobra 11/07 11:18 pm
Link Co-Optimus EntryPlease keep all discussion of Twin Cobra for the Classic - Arcade in this thread.
"Recommend for Content Development...8 GB System RAM"What? I don't even know if my laptop can support 8 GB of RAMIt has 4GB of R
Re: Borderlands 11/07 8:21 pm
for all you later playing, people, i was thinking of hopping on some borderlands so add Botchedalism if ya up for some playing.
OK, I've now used it enough to have a fairly good feel for how well it works.I watched all of Z Channel: A Magnificent Obsession
Re: Borderlands 11/07 6:57 pm
yea, close range they are def nice, ill give them that, but when it comes to close i stick to my good ol' trusty boomstick (not

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