Team up with three other players and embark upon "missions" - an encounter based progression mode and that will be expanded upon as the game continues is development
Swordy at it's core is a physics based brawler. The unconventional twin stick control scheme lets you wreak havoc on your opponents. Analogue sticks and triggers directly translate into character and weapon movement, enabling you to time your swings, throws and stabs. Swordy’s weapons and damage model are completely physics based, you’ll need to master the momentum and weight of your character and weapon together to fight effectively. It’s easy to pick up but leaves a lot of space for mastery.