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Beyond Co-Op - November 9th through November 15thNovember 15th, 2008 at 2:00 AM by Loren "AgtFox" Halek

First thing I want to do is give a big thanks to Nick for covering Beyond Co-Op for the past few weeks. Things have been so hectic for me (the list is too long and no need to bore you) that it didn’t give me a chance to sit down and work on finding news and get this posted for a few weeks. Now it’s time to settle back into the groove, although Thanksgiving weekend may be hard with my brother-in-laws wedding.

The stories for this week:

- October NPD Data Released

- inFAMOUS May be Short

- Halo 3: Recon Short Too?

- Midway Cuts Jobs/Sheri Redstone Steps Down

- Last Week of Gaming Rush (except for Prince of Persia)

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Saint's Row 2 Co-Op ReviewOctober 24th, 2008 at 8:32 AM by Loren "AgtFox" Halek

Is Saint's Row 2 is an open world co-op lovers dream?  Or are hotdog suits not all they are cut out to be?  We've got a different type of review to answer those questions, read on as we describe what it's like during a night in the Row with a co-op buddy.

Beyond Co-op: Week 6October 18th, 2008 at 10:01 PM by Loren "AgtFox" Halek

Beyond Co-Op is where we talk about other news around the industry that isn't necessarily tied to co-operative gaming. Each week will see the subjects of the column listed on the front page with more in-depth discussion after the break. If you have any suggestions, please contact us at tips@co-optimus.com with a subject related to "Beyond Co-Op".

The stories for this week:

- Soul Calibur IV Vader/Yoda DLC Coming (No One Shocked)

- BioShock 2: Sea of Dreams Teased in PS3 BioShock

- Dead Space, Saints Row 2 and Blitz II Released

- This Week: Fable II, FarCry 2, others; LBP Delayed a Week

- Xbox Live Experience Week 6: Community Games Channel

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Bungie's Brian Jarrard Interviewed for Halo 3: ReconOctober 15th, 2008 at 10:17 PM by Loren "AgtFox" Halek

Bungie's Community Manager, Brian Jarrad, sat down with Joystiq to answer some lingering questions about the recent announcement of Halo 3: Recon.  He explains that the game will have 4-player co-op in the campaign and that the game is built upon the Halo 3 engine, obviously refined to match up more with the passing of time from the last release.

The other big news is that the game will ship with new maps that can evidently be playable with a Halo 3 disc and will share space with the maps of those games.  What that means I don't know, but it sounds pretty cool.  Feel free to read the rest of the interview at the link below.

RE5 Co-op Far Different than RE5 AloneOctober 15th, 2008 at 10:09 PM by Loren "AgtFox" Halek

You could probably put that title in the "duh" category pretty easily considering any game played via co-op is better than playing it alone.  Am I right?  Kotaku comes to us with some co-op experiences from playing the game at the recent Tokyo Game Expo.  They basically say co-op is far more fun in this game than playing alone, although it does rely on some gimmick gameplay where you get across chasms together and they make an analogy to ICO with that.

They also want to stress that Resident Evil 5 should not be considered a "survivor horror" game and should be considered an "action game" like the author considers Resident Evil 4 to be.

Atari Picks up Ghostbusters, Coming in 2009October 15th, 2008 at 9:59 PM by Loren "AgtFox" Halek

Dan Aykroyd told a Dallas radio station this morning that the upcoming co-op friendly Ghostbusters game has been picked up by Atari (just recently wholly bought by Infogrames) and will be released in 2009.  Although there is no official word from the developers or the supposed publisher, chances are good that Aykroyd isn't making this up.  

The only sad news is that it is coming in 2009,  when it seemed to be pretty much done after Activision Blizzard decided not to pick it up.  This fall is busy enough, so I suppose it's not all bad.  Anyway, I ain't afraid of no ghosts.

Beyond Co-Op: Week 5October 11th, 2008 at 12:16 PM by Loren "AgtFox" Halek

Beyond Co-Op is where we talk about other news around the industry that isn’t necessarily tied to co-operative gaming. Each week will see the subjects of the column listed on the front page with more in-depth discussion after the break. If you have any suggestions, please contact us at tips@co-optimus.com with a subject related to “Beyond Co-Op”.

The stories for this week:

- Halo 3: Recon Finally Announced

- Resistance 2 and Resistance: Retribution Connectivity Announcement

- Gears of War 2 and Fallout 3 Go Gold

- Beginning of the Fall Gaming Avalanche This Week

- Xbox Live Experience Week 5: Xbox Live Marketplace

 

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Beyond Co-Op: Week 4October 04th, 2008 at 2:44 PM by Loren "AgtFox" Halek

 

 

Beyond Co-Op is where we talk about other news around the industry that isn’t necessarily tied to co-operative gaming. Each week will see the subjects of the column listed on the front page with more in-depth discussion after the break. If you have any suggestions, please contact us at tips@co-optimus.com with a subject related to “Beyond Co-Op”.

The stories for this week:

- Nintendo DSi Announced

- Penny Arcade Episode 2 Goes Gold, Price Lowered to $15

- Tiberium Canceled

- Wii Punch-Out!! and other Games Announced

- Xbox Live Experience Week 4: Games Store

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Beyond Co-Op: Week 3September 27th, 2008 at 10:31 AM by Loren "AgtFox" Halek

Beyond Co-Op is where we talk about other news around the industry that isn’t necessarily tied to co-operative gaming. Each week will see the subjects of the column listed on the front page with more in-depth discussion after the break. If you have any suggestions, please contact us at tips@co-optimus.com with a subject related to “Beyond Co-Op”.

The stories for this week:

- Midway Borrows $40 Million for Q4 Games

- More Ensemble Closure News, Including Canceled Halo Project

- Scheduled Xbox Live Outage on Monday, Sept. 29th

- Superintendent ARG Culminates in Halo 3 Related Tease

- New Xbox Experience Week 3: Themes 2.0/Friends Channel

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GTA IV Multiplayer uses GFW Live ExclusivelySeptember 23rd, 2008 at 12:24 PM by Loren "AgtFox" Halek

Microsoft announced yesterday that when Grand Theft Auto IV for the PC comes out on November 18th of this year that its multiplayer component will exclusively use Games for Windows Live and include such things as achievements and an off-line marketplace related to the game.

Sam Houser, co-founder of Rockstar, explains it like this: "As we work toward the release of the PC version, Games for Windows Live affords us the opportunity to seamlessly translate the multiplayer console experience for PC gamers.  The service is a natural fit for the platform and we strongly believe it will help in building a strong online community around GTA IV PC."

Sounds pretty cool, anyone been waiting for this game to come out on PC or have you already gone through the console versions and don't want to go through again?  Looks like any co-op will need to be done via the now FREE GFW Live.

Full press release after the break

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Found 26 Articles

It's A Kingdom For Keflings, not Kingdom Of Keflings!
If I can tear myself away from A Kingdom For Keflings, I'll be trying to get some co-op L4D action in on the 360. Otherwise, Mi
Well, sorry.
I'll play mostly Gears,(finishing on insane!) and I'll play Rock Band 2 to help out other bands.
One of my best strategies so far is closing all doors behind you. When/if zombies come that way, you'll hear them at the door. A
undefined 11/21 7:19 pm
Lots of L4D. Hopefully I'll also toss in some Gears 2 (still working on the campaign) and maybe I'll finally try Motorstorm Pac
Interesting point, it never occurred to me that you only got the achievement for making it to the rescue vehicle. Not sure why
Still need to pick up ArmA. There is a great zombie mod for that game and, as we all know, 'tis the season for zombies I did ad

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