Showing articles about indie-ana co-op

by Jason Love 0
Editorial
  • pc
  • couch
Nick and Dave share their thoughts on putting their co-op knowledge to work

Indie-Ana Co-Op and the SCHAR Post-Mortem

Many of the users on this site likely recognize Nick Puleo as our former managing editor/Co-Optimus founder. A few may also recognize him as one of the two gentlemen, the other being Dave Paul, behind Brain Shape Games. This month in Indie-Ana Co-Op, Nick and Dave give breakdown for us how they went about developing the co-op for SCHAR: Blue Shield...

by Jason Love 0
Editorial
  • pc
  • playstation vita
  • playstation 4
  • couch
Developer Dead Mage talks about their upcoming action roguelike

Indie-Ana Co-Op and the Children of Morta Interview

By the time this post goes up, there will be approximately four hours remaining in the Kickstarter campaign for Children of Morta, a "story-driven hack ‘n slash roguelike." When we first reached out to developer Dead Mage about their game, the inclusion of local co-op was just a stretch goal. That goal is now surpassed and we wanted...

by Jason Love 0
Editorial
  • pc
  • couch
Raymond Teo from Secret Base shares his thoughts on crafting co-op

Indie-Ana Co-Op and the Dev Stories - A Modern Arcade Experience

This month in Indie-Ana Co-Op, we hear from Devil's Dare developer Secret Base about how to balance a game for multiple players. Devil's Dare is a four player beat 'em up that takes may of its cues from the arcade games of yore. Raymond Teo, lead developer at Secret Base, takes us through his process of adjusting a game f...

by Jason Love 0
Editorial
  • pc
  • online
We speak with Yeti Trunk about their next co-op title

Indie-Ana Co-Op and the Wanderlust Adventures Interview

The last time we spoke with dev team Yeti Trunk, aka Matthew Griffin and Jason Gordy, was just prior to the release of their first PC game, Wanderlust: Rebirth. Since then, they've developer a couple of successful iOS apps and are hard at work on their next tile, Wanderlust Adventures. We had a moment to speak with Matthew and got some det...

by Jason Love 0
Editorial
  • pc
  • couch
Developer Mount Olympus wants to make co-op games that bring us together

Indie-Ana Co-Op and the Dev Stories - Fostering Gaming Relationships

Co-op gaming has definitely grown in the past few years but it's a two-edged sword. Just because a game includes co-op doesn't always mean it has co-op that was part of the design decisions from day one. This month in Indie-Ana Co-Op, lead designer/founder of Mount Olympus Games, Lyle Cox, shares his vision and design philosophy with u...

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