The days are getting longer, warmer, and just a bit more busy. Yes, summer is finally arriving and we've got some fun things planned for you all with our Indie-Ana Co-Op feature. Before we get there, though, we thought we'd do a quick retrospective of some of our winter and spring highlights.
Last month we got our grubby little co-op loving hands on a very charming puzzle platformer called Wyv and Keep. Though it's not quite finished, we were definitely impressed with what we saw. Today, we speak with the game's developers, Jesse and Beau from A Jolly Corpse, about their inspirations for the game, how they got into game development, and unconventional co-op.
This week in Indie-Ana Co-Op we protect the sherbet farms of the galaxy (from whence did you think sherbet came?) from those that wish to take it all for themselves. You know, like space hippies and space squids.
This week in Indie-Ana Co-Op we satisfy our loot-whoring cravings with an Xbox Live Indie Game that provides some enjoyable hack n' slash action in Mega Monster Mania.
Last week we had some news about an upcoming indie puzzle/platform co-op title, Wyv and Keep, that's currently slated for a PC release; though plans are in the work to take it to other consoles/platforms. We got a few additional details about what the game’s co-op mode would entail, and this week we bring you a full hands-on preview of the alpha version.
This week in Indie-Ana Co-Op, we continue with our Dev Stories series with an entry from Cadenza Interactive, the indie dev studio behind Sol Survivor and the upcoming Retrovirus. They share their story of what they learned about cooperative gameplay, how it helped inform areas outside of co-op in their latest game, and the opportunities indie developers have to help shape cooperative gaming.
Continuing our column swap-up this month, Tally takes over for Jason in this edition of Indie-ana Co-Op. This time, we play All Your Creeps on XBLIG.
This week in Indie-Ana Co-Op we speak with Matthew Griffin and Jason Gordy, the development team behind the 4 player PC game, Wanderlust: Rebirth. We speak with them about what lead them to become game developers, what co-op games inspired them, and what challenges they faced throughout Wanderlust's long development.
It was just before Thanksgiving and the holiday season hit that we announced Cadenza Interactive's next co-op title, Retrovirus. Described as a "six degrees of freedom" shooter (think Descent) with a full-length co-op campaign that places players into the roles of an antivirus program out to save its host computer, the game is a complete departure from their initial debut into the world of co-op games, the action-oriented tower defense Sol Survivor. Thus far, there hasn't been too many details on Retrovirus or what that "six degrees of freedom" gameplay will look like, but Cadenza has just announced that they'll be demoing the game, live, tomorrow night. What's more, they'll be conducting these live streams on a regular basis going forward as a means of hearing from, and interacting with, the gaming community as a whole.
When the Indie-Ana Co-Op feature first began, I always intended to one day extend this space to the indie development community to share their trials and tribulations in game making. Today marks the first of what I hope to be many such pieces as Final Form Games, developers of our PC Co-Op GOTY winner Jamestown, share their story of making a four player 'shmup, and the challenges they faced along the way. This is a must read!
This week in Indie-Ana Co-Op, we ring in the New Year by looking at an action RPG that has its roots firmly in the mid-90s console era, yet found its way onto the PC, of all platforms. We also have a special treat for all you long-time readers!
This week in Indie-Ana Co-Op, an astronaut gets stranded on an alien planet and a group of determined elves set out to save Christmas! Yeah, only one of these really has anything to do with the holiday season.
It's been a busy fall with hot new releases for the co-op and single player enthusiast alike. During this time, then, it seemed like a good opportunity to do a little look back at some of the great indie titles that are out there to enjoy as well!
PC and XBox Live Indie Gamers may remember a little title a couple years back called Sol Survivor, a cooperative tower-defense game that helped to kick-off the Indie-Ana Co-Op feature. The studio responsible for that game's development, Cadenza Interactive, has announced today that they are releasing their second title. Retrovirus, a "six degrees of freedom" shooter, will include an entirely cooperative campaign mode in addition to a few other multiplayer modes that, we can only hope, will also be cooperative in nature. Full details can be found after the bump.
Last Saturday we brought news of an expansion to the PC 4 player 'shmup, Jamestown; a game that reenvisions the historic settlement of the "New World" in a steampunk/sci-fi setting. The expansion continues with this theme by playing off of another historical event that happened around that same time and which has been im...
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