Jason Love - Lead Editor

My earliest memories of gaming involve a Nintendo Entertainment System, a television that still used tubes, a family room, and my brother. Before we even had a game where two people could play together, I remember sitting and watching my brother play Super Mario Bros. Occasionally, he’d let me play a life or two, but that was all I needed to get hooked. Pretty soon, games like Blaster Master and Final Fantasy were finding their way onto my Christmas list alongside the Transformers and GI Joes. I used to play so much that my family nicknamed me “Nintendo Boy”, a moniker that occasionally still gets brought up today. From the Nintendo I moved on to playing PC games, thanks once again to my family. I was too young at the time to really understand them, but my mom used to play the “Zork” series and I’d sit next to her while she played trying to contribute and follow along as best as I could. Nowadays I mostly play Playstation and Nintendo DS games, although I still occasionally sneak in a PC game or two and a large portion of my co-op time comes from playing with friends.

Aside from gaming, I also enjoy watching movies, listening to music (anything but country), re-learning to play bass, and reading authors like Neal Stephenson, Neil Gaiman, China Miéville, and whatever good science fiction/fantasy novel comes my way. It is my hope that one day I might be able to switch jobs from government contractor to full-time games journalist or freelancer. A man can dream, a man can dream…

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A hybrid F2P co-op action RPG that is way more than the sum of its parts

Breach Hands On Impressions and Developer Interview

QC Games unveiled their debut title, Breach, a couple months ago during this year's Gamescom. Billed as a third-person, co-op action RPG, there weren't a lot of details about what the game actually was at first. After getting my hands on it for a bit, I can see why. This might be one of the hardest titles I've ever had to describe while also being one of the most fun.

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If you want to enjoy jolly co-op online, you'll need to pay

Nintendo Switch Online Service Is Now Live

After announcing that they'd eventually have some kind of online service and then keeping the details of it quiet for over a year, Nintendo rolled out the Nintendo Switch Online Service yesterday. The long and short of it is this: with the exception of free-to-play games, any title you want to play online with friends will require everyone to have an active membership. But, there are some benefits.

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PC players will have to wait an unspecified length of time for their version

Capcom Beat 'Em Up Bundle Available Today on Consoles

Announced only a few days ago, the Capcom Beat 'Em Up Bundle drops today for the PlayStation 4, Xbox One, and Nintendo Switch. This collection of classic Capcom beat 'em up titles, a couple of which never made it to consoles back when they were released, allows for friends near and far to team up once more to beat up some baddies.

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Rebellion also lays out a content roadmap for the next couple months

New Adventurer and New Maps Available for Strange Brigade

What ho, adventurers! Have you been plumbing the depths of forbidden tombs with your best buddies in Strange Brigade? If so, you may be interested to know that a new character is available to play (free for Season Pass holders and not free otherwise), as well as new maps for the Score Attack and Horde modes (all free).

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Adapt what is useful, reject what is useless, and add what is specifically your own

New, Free DLC Arriving Soon for Absolver

It's been awhile since we've looked at Sloclap's third-person action/fighting title, Absolver. The French developer has continued to support and update the game since its launch on the PC and PlayStation 4 with tweaks, balances, and a new 3v3 PvP mode, but the PvE content has still been lacking. However, there is some good news. A new PvE dungeon will arrive in just a couple weeks and it will be free for everyone.

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More players = better loot

Latest Hotfix for Dungeon Defenders II Rewards You For Co-Op Play

This past July, Trendy Entertainment dropped some new DLC ("Protean Shift") for their free-to-play tower-defense/third-person action title, Dungeon Defenders II. There have been a couple of updates since then - notably the one last month that increased the rewards received when playing with additional players - and last week, there was a hotfix that refined that system even further. Now, playing with additional players not only gets you more experience, but guaranteed better gear.

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