Diablo III: Reaper of Souls

  • Online Co-Op: 4 Players
  • + Co-Op Campaign
  • + Co-Op Modes
Diablo 3: Reaper of Souls Sells 2.7 Million in the First Week
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Diablo 3: Reaper of Souls Sells 2.7 Million in the First Week

Reapin' in souls and money.

Are you holding off picking up the Reaper of Souls expansion for Diablo 3 because you're afraid of nobody playing it with you? Fear not, friends. If the recent sales reports are to be believed, the PC and Mac users out there number 2.7 million, which mean you should be able to find plenty of allies to take down the corrupted angel, Malthael.

We here at Co-Optimus really liked Diablo 3 upon release, though plenty die-hard fans of the previous entries were less than pleased. Blizzard spent the two years since release plugging away and improving everything from skills to basic game mechanics, making punching goat men more fun than ever. The new loot system was the biggest game changer. Instead of picking up Intelligence pants with your Barbarian, now the gear is relevant to whatever character you happen to be playing, making for a more complete and custom-built experience.

The new difficulty levels helped tremendously as well. The first playthrough might have been pretty easy, especially as you needed to beat the D-man himself to unlock badder dudes. The introduction of harder modes (which you can hop right into from a new character) mean being at the top of your demon-killing game unless you want to turn into some shambling corpse's dinner.

It's interesting to see how quickly the community turned around on this one, and impressive that Blizzard has been able to recover the fan base at all. Then again, Diablo is a much-beloved franchise, and I for one would take any excuse to wander back into Tristram and chop those lovable Fallen straight in half.