After being somewhat diminished to obscurity, Borderlands has come back with a vengeance in the past few months. It all started with a little announcement about a change in graphical style, and now we've got full on live demos on the E3 show floor.
Kotaku got some quality time with the game being demo'd by Gearbox President Randy Pitchford. Lots of comparisons are drawn to Diablo and Fallout 3, which to us sounds like a good thing.
Like I said, a bit like Diablo, as is the random creature generation. As in Blizzard's game, you'll sometimes find hordes of monsters congregating around a larger, boss monster of the same type. These monsters are labeled "Badass" versions of their species, much tougher to kill but chock full of loot. Randomly generated loot too, as Gearbox has programs that randomly generate weapons, adding together shapes, attributes, and elements to create everything from lightning grenades to shotguns that catch your opponents on fire. Once again, another parallel with Diablo.
That sounds all well and good. And with a post apocalyptic wasteland like Fallout 3, we have a setting that's perfect ripe for so co-op action.
Rather than continue on with current quest, they joined two more players who had progressed further in the same mission line. Four players is the max for co-op, with the enemies scaling in difficulty and reward with each new player. Again, standard shooter game play, only with a couple more players in the mix. After an extended firefight they manage to activate explosives planted about a fuel depot, retreat to a safe distance, and watch the rather impressive destruction caused by the resulting explosion. Thus ended our demo.
Hopefully the game is still on track for a fall release this year. The four player online co-op in this sounds incredibly enticing.