Co-Optimus - News - Call of Duty: World at War 1.5 PC Patch Now Available

Call of Duty: World at War

  • Online Co-Op: 4 Players
  • LAN Co-Op: 4 Players
  • + Co-Op Campaign
  • + Co-Op Modes
Call of Duty: World at War 1.5 PC Patch Now Available
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Call of Duty: World at War 1.5 PC Patch Now Available

Right on queue the Call of Duty: World at War PC patch has come out.  Version 1.5 of the patch includes a host of bug fixes as well as Map Pack #2.  This contains the next four player co-op zombie map called Shi No Numa, or Zombie Swamp.

This is perfect timing as next week we're having our next Games for Windows Co-Op Night featuring this game.  Now you have the whole weekend to practice your zombie slaying to get ready for Tuesday.


Download Mirrors:




  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file