I have a confession, I'm hopelessly addicted to SimCity BuildIt on the iPad. I've put in more hours than I care to admit on the game. It walks that fine line between the Free To Play Model and just a good ol' fashioned game of SimCity.
It’s a good time to be a SimCity fan, as two much desired features were recently announced. Both modding and offline mode are coming to the title, and we welcom both additions with open arms.
Still on the fence when it comes to SimCity’s recent expansion, Cities of Tomorrow? Maybe the game’s intro can convince you to bring out your wallet. We previously reported details on the expansion, and now it’s finally time to pony up the dough ($30) to jump into the future. A small price to pay for time travel, right?
When did expansion packs die out as a species? Aside from the occasional Blizzard published addon, few bastions of this once staple of video gaming content remain. Now it's all about annual releases and DLC. Luckily for us, EA decided that the future is too important to entrust to a meager DLC download and harken back to the days of expansion packs. Cities of Tomorrow for SimCity, launching November 12th, teases its upcoming arrival with a cute commercial detailing the two factions at odds in the new game.
Coming new to SimCity is an awesome looking expansion pack that brings your cities into the future. The Cities of Tomorrow expansion pack lets players update their cities’ infrastructure based off futuristic architecture and technology, and the icing on the cake is that many of the ideas are currently in research in real cities today.
SimCity is a game that had more than its fair share of issues on release, but has settled down to be a fun game in which 16 players can work together online. 15th November will mark the first full expansion for the game with the Cities of Tomorrow content; it includes new regions, transportation and technologies, all from 50 years in the future.
EA announced an interesting DLC offering for SimCity this month that’s tied to a charitable cause. Starting in September and going on for a year, the Red Cross can turn up in your city and help with disaster relief efforts.
SimCity might have taken a while to get here, but Mac gamers can (finally) grab the game on their own platform later on this month. This release will open the way for other PC users to co-op it up with these players and expand the game’s limitations.
Continuing to backpedal themselves out of the SimCity debacle, EA is considering to offer players an offline mode in the future. A survey unleashed by Maxis described what could be coming at a later date, but wanted to know what the players wanted first.
The ongoing fixing of SimCity’s multiple problems at launch has received yet another in its long line of patching history. Patch 5.0 for the game will continue to do away with as many bugs as possible, with a special helping of weeding out dirty, lying fire advisors that don’t seem to care about your safety.
The latest update to SimCity launched yesterday, and promises to change gameplay quite a bit. Unfortunately, there is no increase to the size of cities this time around. There is also no addition of offline mode. The update did bring many changes and additions to the game, however.
The SimCity launch was the bumpiest ride I have been on since trying to chase a wheel of cheese down the side of a Gloucester hill. Patches have been and gone; some fixes made, but new bugs created. The game is more stable now, but fixes are still required. Therefore, hooray for Patch 3.0, the latest update that hopes to improve Traffic and Transit in particular.