Lost Planet 2 Demo Out Now, New Trailer is Explosive


A friendly reminder that the four player co-op demo for Lost Planet 2 is now available to download to your Xbox 360 console. The demo is playable over Xbox Live and features a mission from the campaign and a gigantic boss battle.
After watching the new GamesCom trailer for LostPlanet 2 - I can't get home fast enough to try the demo. Don't believe me? Watch for yourself and be the judge.
Ditto!
I do have to admit, this makes me want to stop waiting for the $100 price drop of the elite. Must... be... patient...
Just need to wait until the 30th to see if the $100 price drop rumor is true.
if you don't wait and it drops, you're going to be mighty mad that you didn't wait another 11 days. patience is a virtue!
booo!!
thanks for the heads-up though
The controls are still slow, no running. I'm not interested in the game anymore...
I know to some hardcore lost planet fans it may strip out the feel of this series by drastically changing the 3rd person shooter combat to feel more like gears or uncharted, but I don't know. Other then the acrid,grapple hook, and mechs who really LOVES the core third person on-foot combat?
I think the addition of 4 player co-op is the biggest enhancement they could have made. I actually find the third person on-foot combat refreshing in a market full of FPSs.
im not really fond of the aiming, as well as the slowness(this game would benefit from faster movement)
and to a lesser extent the controls (pushing in the right thumbstick to reload and up on the d-pad to zoom-in is kinda awkward for me, yes im weird)
I am however still getting this game and forcing 3 buds who I know hate the first game(unfortunately) and force them to play with me because taking out big akrid is awesome.
Indeed. On Freedom Fighters (a game that still sits in my top 5) to manually aim you have to hold one of the sticks in while aiming with another. Harder then it sounds that. Lucky you only need to do it a few times in the game.
Are there no options to tweak the controls? Reassign buttons? Increase joystick sensitivity?
Oh I see... they are quite a lot more 'chunky' controls than Gears etc...the way I like to think of it is that the armour you are wearing restricts your movement and speed. The D-Pad zoom is quite annoying though I have to say.
Controls are a small price to play for such an epic game though!
Also running can be done by pressing and holding the b button. When it pops up press start to harmonize your health is low if you press and hold start it will covert the thermal energy to health.
I died alot the first time mostly due to not paying attention, but around the second run Zonf86 and I figured out you can get inside the Salamander, I remember my exact words
Bio:"I am in inside the lizard!"
Zonf86: "How did you get in there?"
Bio: "I used the hook to get inside when he opened his mouth.... I am about to come out of him!"
Zonf86: "Where?"
Bio: "You don't want to know."
I thought it was probably the best demo I played on live since Left 4 Dead. This game was nowhere on my radar but now it is.
I thought the worm in GoW2 was bad, at least you came out through its side!
I agree it feels a tad clunky and I don't like the wispy aiming reticule. You definitely get a feel for the controls after messing around a bit and I really liked the gritty feel and all the mechs that just happened to be lying around.
Hit X to fire it. You can hook on to mechs, buildings and walls. It's a much faster way of climbing up stuff - you also do a little jump at the end of the hook, getting you more height than you first might think.
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