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Torchlight Hands on Preview

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Game Name: Torchlight
Co-Op: No
Developer: Runic Games (developer)
Release Date: October 27th, 2009

With Diablo III still a year, if not more, away - Torchlight could be a game to fill that void.  It shouldn't come as a surprise since Runic games president Max Schaefer was co-designer of Diablo 1.  While the $19.99 title doesn't ship with co-op included, there's hope in the future that we could see it in some form in two ways.  First Torchlight will be turned into a free MMO by Runic games in the near future, and while technically not co-op by our definition it's as close as you can get.  The other way we might see cooperative play is thanks to the expandability of the game, Runic is shipping Torchlight with an entire suite of mod tools.

Like we said earlier, the game shares a lot in common with Diablo in play style.  What we have here is a top down hack and slash RPG with tons of items to collect and customize.  There are three characters to choose from: The Destroyer who is your barbarian type character, The Vanquisher who is a ranger type class, and the Alchemist who is your wizard.  Every class can you any weapon in the game, but certain weapon types will yield bonuses when used with the "correct" class.

Another unique feature Torchlight has to offer is your sidekick, your pet, either a cat or dog.  This animal will help you attack, act as a pack mule for you, and can even be sent to town to sell off items so you don't have to leave one of the games randomly generated dungeons.  That's right, no memorizing dungeons here as they are all procedurally generated.

Getting my hands dirty with the game I was immediately impressed with the look and feel.  While I wouldn't call the game cartoony, it's very colorful and lively - with the seven unique areas popping off the screen.  Truly gorgeous looking graphics in zones like Lava filled caves, Crypts, Sunken ruins, and even a tech filled area with robots all look amazing thanks to the open source Ogre 3d engine.

Runic claims the game has about 24 hours of story to work through, one in which you need to discover the mystery of Ember - a magic like substance located under a town.  With a level cap of 100, you should beat the game at about level 35.  So what do you do after that?  You can go back and keep playing more randomly generated dungeons and leveling up your character adding to it one of the many skills available in the game.  

I played as a Alchemist during my short play session and chose a dog for my companion.  It wasn't long before I was exploding some of the 40+ creatures in the game.  While some of my spells worked well enough, it was once I found a rifle that I really started enjoying the attacks in the game.  The developer was kind enough to show me some of the later content of the game and I got to see spells like teleportation, fire grenades, freeze clouds and even an insanely powerful laser beam. 

With the little time I had with Torchlight on the floor I really was impressed.  Gameplay was smooth, fast and fun.  It looked gorgeous, and at $19.99 seems like a steal.  I'm disappointed there won't be co-op in it, but hopefully the mod community can figure things out.  Either way I'm picking this game up on October 27th.

 
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smurphster
12:20 PM
9/6/2009

this looks pretty cool, i might just have to find some PC time for this. i really like the art style. that sucks that there's no co-op though.


Mrxknown_JG
3:05 PM
9/6/2009

The HUD reminds me of Blood Omen...mmmmm soul reaver


Nuhru
3:16 PM
9/6/2009

It looks like it could be a really good game though it sounds weird that they already planned to make MMO of it too. I hope they will make this one properly first.


jamesL
5:22 PM
9/6/2009

they definitely plan on making this one properly first;
it wouldn't do their future mmo any good to start off with a bad reputation
and this is the team behind the mythos mmo (which unfortunately never got out of beta, but had high praise from just about everyone)


kersplat12785
1:53 AM
9/7/2009

Another hack 'n slash/loot monger game?


Arttemis
4:56 AM
9/7/2009

"This animal will help you attack, act as a pack mule for you, and can even be sent to town to sell off items so you don't have to leave one of the games randomly generated dungeons."

I didn't know that at all; that's amazing!

@Nuhru - Considering how they lost all rights to Mythos, their previous game under development before Flagship Studios was shut down, these developers are anxious to release *something* in order to generate revenue.

I definitely agree with Nick; this game feels very smooth and it's priced very competitively.


Psyclops
5:45 PM
9/7/2009

"Torchlight will be turned into a free MMO by Runic games in the near future..." WILL? So we've gotten confirmation of this? Kool!


bapenguin
10:49 PM
9/7/2009

@Psyclops - to be clear, the game world and style will be turned into it. your character will not transfer over.


Etanos
10:05 AM
9/8/2009

Gee, that's gotta be one intelligent animal to sell items to those haggling merchants for you, lol. It's also good to see the former Flagship Studios staff coming out with something new and cool.


.Dylan
11:43 AM
9/8/2009

Pretty much inexcusable that there's no coop in this, this type of game is MADE for coop.


mattism
12:29 PM
9/8/2009

For $19.99 it looks like a decent little game. It looke like a nice little hold over till D3.


Tasark
1:39 PM
9/8/2009

yeah it's cheap enough to give it a try.


blakepro
2:35 PM
9/8/2009

I like the art style. That picture kind of reminds me of the balrog (Sp?) scene in LOTR.

PC games arent dead by any means. This game looks pretty interesting.


Torg001
2:39 PM
9/8/2009

Might be fun and the price is right. No co-op?


Syphous
7:26 PM
9/8/2009

No co-op Diablo clone? Sounds like Fate.


Sh4n34
7:34 PM
9/8/2009

I really like the look of the whole game. It's rare to have artwork be the first thing to appeal to me.


roland
11:08 AM
9/9/2009

Seems weird to design a game like this, and not include co-op out of the box. Isn't it obvious by now that these hack n slash games are best played with friends?


bapenguin
11:25 AM
9/9/2009

--- Replying to roland -----

Indeed. But they only had 11 months to complete the project. And what they did in 11 months is absolutely amazing.


Dschinghis
5:37 PM
9/9/2009

@bap - Bummer to hear that the MMO-conversion isn't going to work the way I first thought. Oh well, still looks like fun.

No co-op is a real drag, though. Might be fun to work on a co-op mod, however, if the mod toolset is decent. Maybe a organize a group effort through the site? There's got to be enough talent among the co-optimus reader base to put something together.


Rogue_hunter
5:59 PM
9/9/2009

The mod tools looked fantastic. If my understanding is correct, the mod tools are exactly what the devs used to actually make the game.

And it should be up on Steam about a month after release on their site, with a possible scheme to get those that buy the game off the site with a way to register the game on Steam so you can have the download there near indefinitely.
One of the devs quoted to me that the game would become the MMO in about 18 months, but others have been quoted as soon as 6 to 8 months after release.


Heretic Machine
7:55 PM
9/9/2009

After hearing about this on CoG, I'm quite excited for the game. When I kept seeing those FATE boxes in stores, I always assumed that it was one of those garbage cheap games that casuals buy just because they happen to be cheap. I had no idea that it was a legitimately good game.

Shows what I know.


Zonf86
4:52 AM
9/10/2009

--- Replying to Sh4n34 -----

happend to me in Braid.


MSUSteve
9:56 AM
9/10/2009

Releasing a single player version first and then the MMO two years later is a strange move. While Torchlight looks cool, will anyone care enough to come back to it in two years?


blakepro
1:09 PM
9/10/2009

--- Replying to Zonf86 -----


You know, its funny.. I've always wondered where your little avatar guy
was from. And then I played the Braid demo last week and I was like! HA! Thats the guy on Zonfs avatar! It was quite the "Ah HA!~" moment for me.


cave
4:44 PM
9/10/2009

Man I think games that have randomly generated levels also need some regular levels for the excellent pacing it affords to scripted events, other than that this game looks like a cheap little gem.


mightbe
8:57 AM
9/11/2009

Don't forget to check out Colony of Gamers' coverage of Torchlight as well!

And yeah, I'm questioning the sanity of anyone who doesn't buy this.


blakepro
7:25 PM
9/13/2009

--- Replying to cave -----


Wait, does this game have random levels?


bapenguin
7:43 PM
9/13/2009

--- Replying to blakepro -----

Yup, the dungeons are randomly generated.


Johnnn3433
1:52 PM
9/29/2011

I haven't heard much about this game in 2011. Do many people still play it and is it F2P?


blakepro
1:54 PM
9/29/2011

--- Replying to Johnnn3433 -----

As you can see in my signature, I've been playing the XBLA version. Its a great game. I dont know what F2P is though.. sorry.


Johnnn3433
2:00 PM
9/29/2011

Is it free to play?


blakepro
2:32 PM
9/29/2011

--- Replying to Johnnn3433 -----
The XBLA one is not free. I cant speak for the PC version, but I doubt it.

Its a good game though. Well worth the price.

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Total Comments: 32

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