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LittleBigPlanet is one of the most anticipated games coming this fall on Sony's PS3 - and we were lucky enough to get into the beta to check out the cooperative play. Will life on the LBP be better with your friends? Check out our preview to find out. And stick around for an exclusive co-op video we put together.
Last Monday night I was lucky enough to be invited to a pretty exclusive Gears of War 2 preview event. Donned with celebrities like Lester Spreight (voice of Cole Train above), Zachary Levi (of NBC's Chuck fame) and numerous others; we all got our hands on with Gears 2's new co-op mode called Horde.
The way Horde mode works is similar to the Terrorist Hunt mode in the Ghost Recon games. Basically it's you and your buddies versus endless waves of the Locust Horde...oh I get it now. After clearing each successive wave there's a slight cool down period where you can gather weapons and ammo and then the next successive more difficult and larger wave comes.
Read on for more impressions.

This week CDV showed of a plethora of titles that we are going to see over the following year. They also spent a lot of time showing off their new action RPG, developed by Ascalon, Sacred 2. The game is set to hit the Xbox 360, PlayStation 3 and PC this fall.
I know all of you Co-Optimus readers come here for the co-op info, and I'm here to give it to you, because Sacred 2 has it, in massive spades.

Ok, I'm sure you are sick to death of us talking about Too Human. We've covered it over and over. There were interviews, previews, videos, screenshots; if it was Too Human related we covered it. It should come as a surprise since the game has been dubbed "the next Diablo" thanks to a killer cooperative mode.
With less than two months until the game's release date, official hands on previews have been popping up. Wired is up first with their preview titled Too Human in 10 Hours. The author goes on to say that Too Human's story is engaging, but unfortunately just when things begin to really ramp up, the game ends about 10 hours in.
The good news is the game's presentation is top notch; fast smooth frame rates and great cut scenes with almost no loading screens make for a great experience. Unfortunately this preview (or any of the other ones for that matter) don't really touch on the co-op aspect of it. Hit the jump for previews from Kotaku and MTV on their experiences with the near final build.

Co-op gaming is becoming more and more popular with gaming communities and the outcry for it can be heard across the internet. Fortunately for gamers, more companies are listening to us and co-op modes are becoming at least a little bit more common in games. At the Sierra 2008 release event, a lot of single player games were shown to us, but I did not let that fool me. Plenty of these games have some great (and not so great) co-op features as well; ready to whet to the appetite of the game who wants to help his friends instead of hurt them.
The folks over at Team Xbox have the latest with hands on impressions of Rainbow Six Vegas 2's co-op mode.
In co-op play, the “host” plays as Bishop and handles command of the squad, while the “guest” plays as Knight and rides shotgun (perhaps literally), having limited interaction with the AI squad mates. Of course, full squad control is available, so all the things you can get your AI mates to do in the single-player side—stack up on a door, the various “XX-and-clear” options, toss smoke or frag grenades, etc.—can also be commanded in the co-op component.
As we've said before, it's disapointing because the game has gone from a 4 player to a two player co-op experience. The good news though is everything seems tightly focused now, instead of an afterthought. Some other pluses is that both players get an even share of experience and rewards, as well both players share any unlocks earned in co-op mode. Rainbow Six Vegas 2 hits the Xbox 360 and Playstation 3 later this month.
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Rainbow Six: Vegas 2 on Playstation 3
Super Smash Bros. Brawl on Wii
System Shock 2 on PC
Castle Crashers on Xbox Live Arcade
Pixel Junk Monsters on Playstation Network
View the top Co-Op Games on Each Platform including our family friendly list!
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In co-op play, the “host” plays as Bishop and handles command of the squad, while the “guest” plays as Knight and rides shotgun (perhaps literally), having limited interaction with the AI squad mates. Of course, full squad control is available, so all the things you can get your AI mates to do in the single-player side—stack up on a door, the various “XX-and-clear” options, toss smoke or frag grenades, etc.—can also be commanded in the co-op component. 