New Super Mario Bros. Wii Requires Super Skills


After complaints that the previous 2D Mario Bros. title on the Wii was embarrassingly easy, series creator Shigeru Miyamoto kicked New Super Mario Bros. Wii up a notch or 3. Instead of the cake walk we had in 2D before, expect a solid challenge with New Super Mario Bros. Wii, even in co-op - maybe the Demo Play feature will come in handy after all.
When asked about the game, Shigeru Miyamoto simply said it's "pretty difficult" and we now know that New Super Mario Bros. Wii celebrates the hardcore fans that grew up with Mario. You and your co-op buddies will need to use all of the "Super Skills" in your arsenal, as well as avoid jumping on each others heads too often, to win this one.
Source: Link
Just swallow her with yoshi and then spit her back out when you are past the hard part.
Or use the Demo Play which is there to aid "casual" gamers...
Do we know how that will work in co-op?
"New Super Mario Bros. Wii is also the first Nintendo game to feature a dynamic help system, which allows you to access a mode showing how a level can be completed if you are stuck."
We had a hands-on article during PAX...there is no drop-in/drop-out at all (although they were considering adding it). Instead, you can request the game to show you the best way to complete an area, and then you can follow suit. I didn't get to try it out, but from what I understand, it doesn't play for you at all.
Marc/Djinni wrote this wonderful article out just for you guys; Demo play does NOT play through parts of the game for you, but you can call up a demonstration video of how to complete an area you're stuck in.
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