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Dungeon Defenders DLC Won't Make it to Consoles

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The PC version of Dungeon Defenders has been the superior version for numerous reason, the biggest being it's had a half dozen pieces of DLC already available.  The other being the game has been available for some ridiculously cheap prices on Steam.  While console gamers have gotten their own sale on the game, it hasn't been anywhere near as cheap.  Sadly it looks like console gamers aren't going to ever get the DLC for the game too.

After much thought and investigation, we’ve decided it’s unfeasible from both a technical and business standpoint to bring the PC-only content (Holiday DLC, New Heroes Pack, Barbarian, Assault Mission Pack, Nightmare Mode, Shops, etc.) to the console versions. This is for a variety of reasons including the massive restructuring of the current console game that would have to take place, the QA process necessary to prepare for submission, patch size limitations, patch stacking requirements, and the opportunity cost of pursuing other projects.

This means the 8 player co-op mode that was added to the game won't be able to be enjoyed on PSN or XBLA.  Sucks for sure, but hey, there's always Dungeon Defenders 2...right?

Source: Xblafans.com

 
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eastx
1:35 PM
2/1/2012

Man, the developers really dropped the ball with the console version. They could easily have built and planned all versions to receive downloadable content. It's a shame that the XBLA and PSN games will receive any more love from them.


Shazoo
1:47 PM
2/1/2012

another huge advantage is having 10 hot keys instead of 4. Maybe the consoles next generation will be more open to development studios for their game patches/updates instead of limiting them to the point where they stop supporting the console versions of their games.


Engineer Seven
1:49 PM
2/1/2012

I'm really surprised. I just assumed they were waiting to build up a bunch of Costumes/Challenge packs and bundle them for XBLA/PSN.


txshurricane
1:53 PM
2/1/2012

After the big hype-up of cross-platform play and the Android version debacle, I'm not surprised at all.


kevinclough
1:54 PM
2/1/2012

I just started playing this recently and I've been having a ton of fun (add me on PSN if you want to play). It seems like there is going to be a ton of stuff to do before I would even be ready to buy/play DLC. I'm fine if they want to put all of their great ideas into DD2 and then I'll be ready to buy it when it comes out.


Macrocephalus
2:00 PM
2/1/2012

So we paid more to get the game and we get less. Great.

Still, Kevin has a point — there is a ton of scope to the game, so it's not like I'll be running out of playability any time soon. But I do hope that for DD2 they don't make the same design mistake with the console versions.


smurphster
3:09 PM
2/1/2012

that's a shame but completely understandable. design choices that are platform specific can cause problems. i wish the consoles weren't so restrictive.


Parflagush
4:27 PM
2/1/2012

It's usually the other way around with the PC version getting the shaft. In this case, I'm glad I'm a PC gamer.


Macrocephalus
5:40 PM
2/1/2012

--- Replying to smurphster -----

It sounds like they just never thought of the possibility of releasing much DLC for consoles in the first place. Not much forethought there.

As far as console restrictions go, I kind of suspect that's just spin. Even though it is true that Microsoft is fairly draconian about things like that (much more so than Sony, to the point that the entire 'Play, Create, Share' thing could never happen on the XBox) it's not like XBox games don't get substantial patches and DLC all the time.

And come to think of it, their whole explanation sounds kind of fishy, because we already have part one of the Quest for the Lost Eternia Shards, so how hard would it really be to give us the rest?


Andreas L.
6:36 PM
2/1/2012

Ok, that sucks...we don't get any DLC. But honestly, what they say is nonsense. They don't want to bring it on the consoles, fine...that has nothing to do with any restrictions etc.. what we have restrictions-wise is to protect XBL and I'm glad we have that protection. 'The consoles' is the place where the money is these days and if a developer doesn't realize this...too bad for them. DD is way great game but we have lots and lots of great games to be played on the 360, so if nothing new is coming...I won't play the other stuff on my PC...you deliver it on the 360? Great, I'll buy and play it...you make stuff only for the PC? Fine...I'll ignore you, it's that simple. 'Xbox 720' and 'PS4' will be even more powerful and their online services will be even better than what they offer today...stick to the dying platform PC and you'll lose money...your choice


blakepro
7:07 PM
2/1/2012

There is a bit more to all of this than mentioned in the co-optimus article. the consoles will still be getting Parts I-IV of the Quest for the Lost Eternia Shards packs, as well as their associated weapons and pets.

Extensive information about this is located here: Straight from the developers of the game. http://forums.trendyent.com/showthread. ... e-DLC-News


Copy / pasted below for your convenience


Last week, I discussed improving customer service and community experience. Today, I want to make good on that by being straightforward with you.

Console players, it's time we had a talk. Please, sit down. No, this isn't about my shrine to Kenny Loggins. Wait, how do you know about that? Nevermind. We need to talk.

It's about the DLC -- the holiday DLC, the new heroes -- all of them except the Lost Eternia Shards. Brace yourself.

At this moment, there are no plans to bring them to consoles.

Now before you scald and disfigure my pretty face with that cup of hot coffee, let Pmasher explain.


------------------------------------




------------------------------------


Q. Why is the PC-only DLC/features not coming to Console?
A. This is for a variety of technical and business reasons including patch size limitations and patch stacking requirements, as well as the massive restructuring of the current console game that would have to take place, the QA processes necessary to prepare those changes for submission, and the opportunity cost of pursuing other projects.

Q. What is the difference between patching on Consoles and PC?
A. There are two key differences between patching on consoles and patching on PC: approval processes and platform-restrictions. The former forces content to be finished well in advance of their release on console. The latter includes restrictions such as patch size (4mb on XBLA, unless you’re granted an exception), content, etc. For example, XBLA patches stack, so it would require anyone who downloads Dungeon Defenders to immediately download all of the subsequent patches on launch. So, even if we were allowed to update console like we have on PC, anyone who downloaded Dungeon Defenders today would immediately have to download multiple gigabytes of content via a series of updates, before actually launching the game.

Q. What is console getting?
A. Consoles will be getting Parts I-IV of the Quest for the Lost Eternia Shards packs, as well as their associated weapons and pets. The first patch will contain those as well as an unspecified number of bug-fixes and some balancing changes (the team is still working on both of these now). At this point, I really don’t want to dangle a carrot in front of anyone’s face, but we are looking into putting some of the other weapons and pets added into PC over the last few months into console. HOWEVER, we are limited by the small RAM in consoles and the way the existing DunDef weapon/hero system utilizes it, in regards to how much content beyond the Quest we can add.

Q. Why would you tease us with pictures of other Hero Classes in the secret room on XBLA if you didn’t intend to give them to us?
A. We originally wanted all of our parody artwork (seen in the PC and PS3 versions of the game) to also be in the wall in the XBLA version. One of the last-minute requests from our publisher on that version right before Microsoft Certification was to remove those posters. Up went all the concept art we had available on our computers.

Q. When is the console patch coming?
A. We still plan to submit the console patch this month. As for its actual release, that depends on the QA.


------------------------------------

I will say this failure eats at the very core of some of us (including yours truly). Many of us are avid console players. In fact, some of us haven’t picked up anything besides a controller to play games in years. However, the realities of the console world still prevent us from bringing this content to consoles.


ZombifiedMind
7:12 PM
2/1/2012

Not to be a pain, and I am sure you hear this all the time, whether or not this is the place someone should go to complain, But (yea huge run on sentence lol) I bought that game on the 360 BECAUSE it was stated that all the dlc would go out to every console and pc ipod versions (or all versions of them).

Not particularly angry, but want to know if anything will be given back to those who have done the same thing? Not exactly sure who is at fault, for I have seen that it would be on all versions from many sites if not their own, but I think that is a bit of false advertisement, I may be jumping the gun, but it does suck, because I remember reading about what they wanted to put into the game so I got it for my 360. If I knew it wouldn't all be there in the game I thought I bought, I wouldn't have bought it. See what I am saying?

I am really not trying to be a pain, just asking questions. I have a lot of respect for this site, since I have found it, I have found many games that I have had so much fun with my friends.

Keep up the awesome work, hopefully you can answer some of my questions,

ZombifiedMind


Macrocephalus
9:17 PM
2/1/2012



OK, this makes me much less unhappy about the situation. I have Part I and it's fun and cool, so if we were getting screwed out of Parts II-IV, I'd have been way pissed.

Costumes and stuff like that… much less important.



Wait… seriously? I hate that on the PS3, after I download a game I frequently have to download one patch to bring it up to date. It strikes me as insane that Sony doesn't just supply the most current version of the game to new buyers / downloaders. I always assumed Microsoft did this better, since they seem to have the UI / online thing covered better than Sony does. Do XBoxers really have to download multiple patches in sequence when they download a game? For real?


grommyfrog
12:46 AM
2/2/2012

--- Replying to Macrocephalus -----

Yes, but they are all 2-4 MB patches. I haven't run into any patches like the monster 500+ MB PS3 ones for some games.


Armor Biff
5:12 AM
2/2/2012

Glad I got the PC version. The system requirements are quite low, and it has full xbox joypad support also.


smurphster
10:09 AM
2/2/2012

--- Replying to Macrocephalus -----
it downloads all the patches at once. still annoying but better than PS3 from what i've heard.


Furrylockstar
12:59 PM
2/2/2012

TO TRENDY and Associates

You just lost all your couch co-op gamers on XBOX and PS3. Now I know this may not matter much to you guys, but PC gaming is dying folks. To bad a great game had to be ruined by GREED.


smurphster
1:21 PM
2/2/2012

--- Replying to Furrylockstar -----
you know trendy is a very small studio right? i don't think greed has anything to do with it.

PC gaming is dying? really?


Furrylockstar
2:39 PM
2/2/2012

YEs I am aware of Trendy's size. I was implying Greed on the part of Microsoft and Sony, not so much on Trendy's part, although they are not totally innocent. I almost wish they wouldnt haven even put it out on console. I stopped playing PC games a while back. Why play games on a 20" screen when I can play them on a 60" screen. That being said, Microsoft will eventually end up killing PC gaming. You have to admit that PC gaming is nowhere near where it was in the mid to late 90's... or even early 2000..


Furrylockstar
2:40 PM
2/2/2012

Dont get me wrong. I loved this game. My wife and I probably logged close to 100 hours on this game, and now I just feel like I got stood up at the Prom.


CosmoCopernicus
6:29 PM
2/5/2012

Hopes crushed, dreams slain...

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Total Comments: 21

Release Date: 10.19.2011
Genre: None
ESRB: Everyone 10+

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