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Co-Op Classics: Streets of Rage 2

Classic beat em up action with four characters, no quarters required.

Editorial
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It's hard to believe that it's been over two years since I put together the Co-Op Beat Em Up Retrospective for the site.  I'd be lying if I said a big reason and inspiration for that piece wasn't because of the Streets of Rage series, specifically Streets of Rage 2 on the SEGA Genesis.

The original Streets of Rage did quite well on the system, but it was based on an arcade mentality at the time.  And while the original was released on the console, it was the second game that really put depth into the series.  Offering a full 8 levels chock full of a variety of settings, characters and bosses, this wasn't a game you could sit down a beat in 20 minutes much like most other beat em ups of the day.  It was a game designed for the consoles.  

In the game you can choose from four characters - Axel Stone and Blaze Fielding as well as new characters Max Thunder and Eddie "Skate" Hunter.  Each character has their own strengths and weaknesses as well as their own special moves.  Axel is your more balanced character while Blaze is a bit faster.  Skate is the far end of the spectrum in terms of speed while Max is slow and strong.

The story was a direct sequel to the first as well - players were hunting for Mr X. - taking down his crime syndicate along the way.  Mr. X has kidnapped Adam Hunter, Skate's brother - and character from the first game.  

So what really made Streets of Rage 2 special for co-op players?  Besides the obvious replayability thanks to the variety of characters and how they can work together in co-op, the game felt very interactive.  You could break parts of the environment, find food and weapons hidden in trash cans, mail boxes and even under tables.  

I was about 13 years old when I played SoR2 for the first time, so the funniest interaction for my friend and I was when we'd use Axel or Max to accidently grab Blaze mid combat.  Why was it so funny?  


Yup.  

Like I said earlier as well - this is a long game for its time.  It would easily take you an hour to play through all 8 levels. Each level had its own distinct look and feel, though the same couldn't be said for most of the enemies.  Most were simply palette swaps of others - and they all had the same name.  Seriously, how many R. Signal are there?  And why are they named after traffic lights?

And this was another odd thing.  Every enemy just had a first initial and then a last name.  Was street fighting done on proper terms?  Is there some unwritten code of the streets?  Most levels wrapped up with a ridiculous boss battle, the hardest of which was that damn wrestler on at the end of the Baseball Stadium level.

Streets of Rage 2 has even stood the test of time, with recent releases on PSN, Xbox Live Arcade and even iOS.  It's a game I find myself playing through at least once a year with a friend and everytime I see and appreciate something new in it.  Even my most recent playthrough of the game I had forgotten just how great the music is for the title, something that was a pretty stand out feature.

So if you've never played Streets of Rage 2, my advice is to go find it on a recent platform - grab a pal - and get to clearing the streets to find Mr. X.  Just don't get too close to your friend, you'll never know what you may end up grabbing.

 
Reads: 4998
 
Author
Nick Puleo
Owner and Managing Editor

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BigBadBob113
12:40 PM
8/13/2011

I was so happy when this was released on PSN with online play. It's funny to go from playing a modern-day beat 'em up like Castle Crashers and then going back to a game like this from the 90s, where the game play is much slower. Still a blast to play through!


Zonf86
7:57 PM
8/13/2011

It's still in my top 10 list of best games ever,


Mugsy
7:58 PM
8/13/2011

I remember when I first played this game on the Mega Drive... tried so hard to convince mum to buy it for my bro and I coz we never got sick of it. Unfortunately, this was late in the Mega Drive's lifecycle and we could only find a second hand copy which mum refused to buy at AU$50 (goes to show that it's a good game).

Anyway, 15 or so years later, I'm earning a decent income, and a PS3, extra controller and the Mega Drive collection is an acceptable outlay.

The more recent SoR remake isn't half bad either. Pity it got pulled. Hopefully Sega will consider another entry with crisper 2D graphics for 1080p screen and 4 player offline/online support (you need to be able to mix it up between offline and online these days). Something in the guise of the SoR remake, with multiple paths, wouldn't be a bad idea.


seshat
2:35 AM
8/14/2011

Back in the 90s I used to think Golden Axe was a much better game than Streets of Rage, but now that both were free to play with the PSN welcome back program (with ps plus) I downloaded them both and I found myself enjoying a whole lot more Streets of Rage 2 than Golden Axe.

I will probably need to download Golden Axe 2 & 3 for a fair comparison, but still I was impressed at how well has Streets of Rage 2 hold up.


BigBadBob113
4:35 PM
8/14/2011

--- Replying to seshat -----

Yeah, Golden Axe II blows the first one away.

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Total Comments: 5

Release Date: 08.29.2007
Genre: Beat-Em-Up
ESRB: Everyone

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