Nick Puleo - Owner

Owner, creator, and mad scientist of Co-Optimus, Nick spends every spare minute devoted to gaming.

Co-Op gaming has been in his blood since the days of Sega Genesis playing Streets of Rage and Golden Axe. Of course the fond memories of the boardwalk arcade and Raiden II, Aliens vs. Predator, and Ninja Turtles didn't hurt either.

Nick's resume includes over 6 years of gaming coverage experience, including leadership roles at many prominent gaming outlets. He has created numerous websites to feed his insatiable appetite for world domination, of which, is coming along nicely.

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News
Hello, September

Co-Op Monthly Round-Up for August, 2015

And so we've come at last to September. It's the time of year gamers begin to prepare for the annual "fall rush" of games. This summer drought is officially over my friends, but it wasn't all that bad. Below are some of the highlights, releases, and features in co-op gaming from August, 2015.

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Screens
  • pc
  • playstation 4
  • xbox one
  • online
I spy with my big eye a beholder!

Behold! The Sword Coast Legends Launch Trailer and Screens

Sword Coast Legends saw a recent delay, but those that pre-ordered the upcoming D&D RPG will be able to obtain early access on the PC. Starting September 11th those who ordered via Steam and the Official website should be able to dig into the game with access to multiplayer content and a few of the built in tools with the single player access coming towards the end.  

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News
  • pc
  • online
Go go go!

Serellan Announces Epsilon, Tactical Combat with Pre-Planning

If you ever played the original Rainbow Six titles (the PC ones from the 90s) - you know the best part about them was the planning phase. It was here you'd pick your team, equip them with gear, and then plan out a strategy that included routes, timing, and takedowns from a little top down tactical map. You could even run these plays without directly controlling your squad to see how well your plan would work. The recent indie game Door Kickers captured this feeling, but it missed the option to go in direct control.

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News
Write, stream, play co-op.

Join The Co-Optimus Team! We're Looking for a new Writer

Co-Optimus has been around now for almost 8 years, and as is with anything on the internet, things change and evolve over time quite rapidly. The site has seen many great staff members come and go, move on to bigger things or simply have life get in the way. But like a good co-op partner our staff remains close and in constant communication, always talking about the latest and greatest in co-op gaming. It's time to expand that circle!

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News
  • xbox one
Our impressions and tests of the drive.

OWC 1TB Hybrid Upgrade Kit for Xbox One Review

Both the Xbox One and PlayStation 4 launched with just 500GB of disk storage. And while this might have sounded like an enormous amount to owners of the previous generation of consoles, the jump from these older boxes in terms of graphical fidelity meant this space would only be enough for a dozen or less games. We’re now just starting to see systems ship with 1TB internally. If your’re an early adopter you can add storage yourself to you Xbox One simply by plugging in a USB 3.0 drive. But which one do you choose?

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News
  • pc
  • online
Gaming likes it's 1996.

Quake 2 - Co-Op Or Die! Stream Recap

Last night we checked out a mod for Quake 2. Yes, that Quake 2. Called Co-Op Or Die the mod allows co-op play on a persistent world server for up to four players per instance. Along with the entire Quake 2 campaign, players can play various challenge maps created by the community. The whole thing is tied into the official Co-Op or Die website which allows chat, stats, and other info all integrated right in.

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Review
  • pc
  • playstation 4
  • couch
  • online
Bang, zoom, up to the moon.

Rocket League Co-Op Review

There’s something really interesting about Rocket League when you look at it from a gaming and sports culture perspective. While we’ve had sports games almost as long as we’ve had video games, there’s a distinct chunk of gamers who scoff at following and/or playing those types of games. It’s the jocks versus nerds arch...

by Nick Puleo 0
News
  • pc
  • playstation 4
  • xbox one
  • online
The Island wasn't dead enough, apparently.

Deep Silver Drops Yager from Dead Island 2 Development

Dead Island 2 was noticeably absent from E3 this year. We spotted the beginnings of the title last year and had high hopes for what the game would do in the hands of a brand new developer in Yager Interactive. But alas all was not well with the game's publisher Deep Silver not happy with the direction or progress of the title, sending along an official statement on the development status.

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