Nick Puleo - Owner and Managing Editor

Owner, creator, and mad scientist of Co-Optimus, Nick spends every spare minute devoted to gaming.

Co-Op gaming has been in his blood since the days of Sega Genesis playing Streets of Rage and Golden Axe. Of course the fond memories of the boardwalk arcade and Raiden II, Aliens vs. Predator, and Ninja Turtles didn't hurt either.

Nick's resume includes over 6 years of gaming coverage experience, including leadership roles at many prominent gaming outlets. He has created numerous websites to feed his insatiable appetite for world domination, of which, is coming along nicely.

by Nick Puleo 0
News
  • playstation 3
  • xbox 360
  • pc
  • couch
  • online
Also three player co-op stream at 60FPS

Borderlands: The Pre-Sequel - Where is Excalibastard?

We've got two videos for you today from a three player co-op stream we did the other night featuring Locke as Nisa, John as Claptrap, and myself have Athena in Borderlands: The Pre-Sequel. The hour long stream showcases the area leading up to the first settlement you'll encounter, a town filled with familiar characters like Mad Moxxi and plenty of new characters too.

by Nick Puleo 0
News
  • playstation 3
  • xbox 360
  • pc
  • couch
  • online
Guns. Girls with Guns. Robots with Guns. Random Guns.

Co-Op Release Alert for the Week of 10.12.2014

We've already posted our review of one of this week's releases, but there's more on the schedule too. Fall is always a busy time of year and this week is no exception.    10.14.2014 Borderlands: The Pre-Sequel (PC, 360, PS3) - Perhaps flying under the radar, but a new Borderlands set between the first game and the second of...

by Nick Puleo 0
News
  • pc
  • couch
  • online
Move along.

Counter-Strike Nexon: Zombies Out on Steam now

Another free to play game has launched, and this one seems to be a mess. Counter-Strike Nexon: Zombies is a take on the classic Counter-Strike game, adding zombies to the mix across 50 maps of play and dozens of modes. Unfortunately my first impressions with the game were poor - a confusing interface, an engine based on Half-Life 1, and poor performance all yielded a sub par result in game play.

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