John Bardinelli - Contributor

John started playing games back in the dark days before the internet. You know, Game Boy link cables, multitaps and all of that. Now, with portable devices dwarfing the power of his first few gaming consoles, John mostly sticks to the PC and mobile worlds and has a particular fondness for retro-themed indie games. That, and Borderlands! Over the past decade John has written for more than a dozen gaming sites, covering everything from browser to mainstream games. Once the day's work has been done, he can usually be found with his nose in some ancient history or philosophy book. Next stop: publishing another game script, or maybe a regular old work of fiction!

When not writing or gaming, John has a summer home on Arrakis where he spends his leisure time wrestling sandworms.

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Break out the 3.5 inch floppies.

Co-Op Shmup 1993 Space Machine Releases, Only 23 Years Late!

1993 Space Machine was actually made in 1993. Designer Krister Karlsson and team had everything almost ready to go, but the game never got a release. You know, there was all that drama with repairing the Hubble Space Telescope, and Seinfeld was getting pretty good around then. But now, over two decades later, it's time to revisit the past. And you don't even need to break out that Amiga!

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Monster Hunter X gets a nice and neat English localization.

Get Your Hunter Arts Ready for Monster Hunter Generations

It's barely been a year since Monster Hunter 4 Ultimate made its way stateside, and to be honest, I'm still playing it. The series became something of a surprise hit outside of Japan thanks to the intensive effort put in by the localization team. Naturally, when Monster Hunter X was released in Japan last year, North American gamers had three words on their mind: us next plz?

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