This Week in Co-Op: Never Ask for Mike's HelpNovember 18th, 2009 at 7:49 PM by Mike "pheriannath" Katsufrakis

I know what you're thinking, "But this is the second time Mike's posted an ODST-related This Week in Co-Op!"

I'll admit you're right, but this was special.  Really, really special.  You see, it was our first Official Halo Waypoint Co-Op Night, and we were tracking high scores in Firefight.  You'll also learn a very valuable lesson in why you should probably think twice before you ask for my help.

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Uncharted 2: Among Thieves Co-Op ReviewOctober 21st, 2009 at 11:33 AM by Mike "pheriannath" Katsufrakis

The television ads for Uncharted 2 posit that it is indistinguishable from a movie to intellectually-deprived girlfriends, and to a certain extent, you can count me in with that statistic.  For the first half of the single-player campaign, the relentless pacing, huge set pieces, wisecracks and other moments of levity really make you feel like you're in control of a huge Summer blockbuster.  Seriously, even the tutorial segment is intense.

PSPgo Hardware ReviewOctober 09th, 2009 at 8:35 AM by Mike "pheriannath" Katsufrakis


Paws off!  Go get your own PSPgo!
 

Like any good gamer and gadget geek, when Sony released their new PSPgo we needed a good excuse to buy one.  So we've acquired a Go under the guise of using it for reviewing purposes - and in turn - we bring you the review.  Does the hardware revision stack up against it's older brother?  And how does it affect your co-op gaming?  Find out in our review! 

This Week In Co-Op: A Failure to ConnectOctober 07th, 2009 at 9:05 PM by Mike "pheriannath" Katsufrakis

So it all started when Nick and I decided to play some Halo 3: ODST (Yes, ANOTHER ODST story) and co-op through Legendary.  Jason, having recently picked the game up, wanted to join our session, so we agreed upon a time to meet.  Our time arrived, and I partied up with Nick, set up the lobby, and threw an invite to Jason, which is where our story truly begins...

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Overlord II Co-Op ReviewAugust 03rd, 2009 at 8:19 PM by Mike "pheriannath" Katsufrakis

Who hasn’t dreamed of commanding a horde of minions, blazing a path of destruction through their enemies while cosplaying as Sauron and brandishing an outlandishly oversized weapon? …What?  Why am I the only one who has that dream?  Well, I suppose if you’re a deviant like me, then Overlord 2 may just be your perfect game.

Our Weekend in Gaming - When the Nick's Away EditionJuly 24th, 2009 at 5:33 PM by Mike "pheriannath" Katsufrakis

 

Looks like we're a little short-staffed this weekend, what with our own Nick "bapenguin" Puleo on travel, but we ALWAYS find time to play games.  Here's what we're hitting up this weekend:

Marc "DjinniMan" Allie - "I just finally got Guitar Hero Smash Hits from Gamefly, so we'll be hitting that one pretty hard.  'Splosion Man has been a big hit in our house, as well.  I may try to hook up with some friends to play Duels of the Planeswalkers, too."

Mike "pheriannath" Katsufrakis - "It's a busy weekend for me, and Sunday's Co-Opticast is a big one, but I'm still going to find time to fit Overlord 2 into my schedule. Maybe I'll even let Jason tag along."

Jim "txshurricane" McLaughlin - "I'm taking the family to Sea World, so I'm hoping to catch some portable gaming. Star Wars Battlefront: Renegade Squadron and Atari Classics Evolved will keep me going until I can return for a Sunday-evening Battlefield 1943 match or two."

Jason "OrigamiPanther" Love - "I've gotten back into Fallout 3 recently so I'll likely be spending some time playing that. Aside from that, I'll be playing more 'Splosion Man and some Overlord II with Mike."

 What are your gaming plans?  

 

Demons Souls Devblog Details Co-Op PlayJuly 24th, 2009 at 12:38 PM by Mike "pheriannath" Katsufrakis

Atlus' upcoming hardcore RPG Demon's Souls has been on our radar since it was announced- Just ask Jason! Atlus has been posting developer blogs to their forums for some time, and this week's edition focuses on the online play, which sports "seamless" online integration. It also provides a wealth of information about the three-player co-op!

As a living player, you will at times come across Soul Signs, glowing blue symbols on the ground that will at first resemble messages, but as you approach will also feature a transparent 3D projection of the player offering their help. You’re able to see the player’s name and how they have been ranked by others. Should they appear to be relatively competent, you can then summon them into your game. A moment later they will appear, and together you can then proceed.

Check out the Co-Op section below, and you can read the entire devblog by clicking the "source" link.

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Uncharted 2's Gold Rush Co-Op Mode RevealedJuly 24th, 2009 at 10:29 AM by Mike "pheriannath" Katsufrakis

Remember what I said about the San Diego Comic-Con the other day? Well, it's proving to be a goldmine of Co-Op news, as the new "Gold Rush" co-op mode in Uncharted 2 has had its veil lifted. Essentially, it plays like a mashup of the multiplayer beta's co-op mode and capture the flag. You and your buddies have to snag a piece of treasure and bring it to a capture point on the map while taking out waves of AI enemies.  You can pass the treasure to other players, and you'll have to team up to get the treasure over obstacles.

The PlayStation Blog posted the first video footage, which you can view by hitting the " read more" link.

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Castle Crashers, er... Crashing on to PSNJuly 22nd, 2009 at 8:59 PM by Mike "pheriannath" Katsufrakis

The San Diego Comic-Con has been a reliable source of gaming news in the past few years, and this one's no different.  PlayStation 3 owners rejoice, you're finally going to be able to play one of last year's finest co-op experiences!  Gamespot had some hands-on experience on the SDCC floor and chimes in: 

As far as how the PS3 game looks and plays, the demo that we checked out was already running well and certainly looked to be on par with the Xbox 360 game. The action is smooth and responsive, and the colorful visuals look as crisp as ever. From the look of things Castle Crashers should be a good addition to the PlayStation Network library. A straight port of the Xbox 360 game will be a lot of fun, but we're hopeful that the PS3 version might also benefit from some additional content.

We can always hope for new content, but I'd much rather have more people experience this fantastic title. No release date was given, but I hope we can expect this one soon! 

Source: Link

Gunstar Heroes Co-Op ReviewJuly 17th, 2009 at 9:38 AM by Mike "pheriannath" Katsufrakis

When I was growing up, I was your stereotypical Nintendo Kid.  Sure, I knew of the Sega systems and I had played them from time to time, but I never owned any of their systems aside from a pair of Game Gears that a well-meaning grandparent sent my brother and I for Christmas.  Knowing this, you would also be able to extrapolate that I grew up playing Contra, the seminal co-op shooter we all know, love and memorized the Konami code for. Why am I bringing up Contra in this review? The reason is simple: Gunstar Heroes ruined Contra for me. The very first time I played this at a friend's house, I knew the game had changed. I couldn't go home again.


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The miss' is gone tomorrow, so I be taking full advantage of the day and night to game it up. I have quite a few games to rock o
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