Accessories are the tools of the modern law enforcer
*Update* new trailer added
The first two Call of Juarez games took place in the traditional Wild West and were an interesting European take on the genre by Polish developer Techland. The games were solid fare, but failed to set the saloon on fire in terms of sales. Techland have clearly been reading the recently published "Activision's Guide to Making Money", following the first rule of Activision - make your game more like Call of Duty. Call of (Duty) Juarez: The Cartel does just this with a modern setting and three nifty-fashionista protagonists.
Three you say? That's right, Techland have confirmed that the game will be three player online co-op throughout the campaign.
In the real world, free from the glow of the cathode tube, the modern Mexican city of Juarez suffers from high crime rates and setting a game there has already caused controversy. However, as controversy sells games (ever wondered why they are still making Mortal Kombat games?), Techland are sticking to their six-shooters on this one. The story surrounds the bombing of a government facility by members of a fictionalized drug cartel known cunningly as The Cartel. Three agents are hired to investigate The Cartel, including Ben McCall who is a descendent of the original game's gun totting Reverend Ray.
Each character will have a slightly different story with their own unique start and ending. Hopefully, your choice of character will also affect the level design. Call of Juarez: Bound in Blood allowed you to play as Ray or Thomas McCall; and depending on who you chose changed the game from an all out shooter, to a shooter with stealth elements.
On top of all this new information the publishers, Ubisoft, have also hinted at a twist in the co-op game mode. No details have been announced yet, but you can bet the whisky drinking varmints at Co-Optimus will be sure to post the information as soon as it arrives.