Co-Optimus Feed for Co-Op videogame news for .GTFO A custom RSS feed on co-op gaming for: Co-Op videogame news for .GTFO http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com GTFO Leaning Into the Horror With New Shadow EnemyJason Love

During E3, folks got to spend some hands-on time with 10 Chamber Collective's forthcoming co-op FPS game, and the title sounds like it's got way more of a horror vibe than I initially thought it would. That idea comes across even further with the reveal of a new enemy players will have to face, the Shadow. These buggers can't be seen directly and you'll only be able to spot vague outlines when they move through light sources (like your flashlight); meaning you will absolutely be randomly firing into dark places every time your motion detector gets even the tiniest blip on it. It's the only way to be sure.

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[E3 2018] - GTFO Will Test Your Nerves and Stealth AbilitiesJason Love

Last December, during the 2017 Game Awards, we got a two-minute trailer that showed off some of the horrors that await the team of explorers. In his hands-on impressions (and in the footage below), Christopher details how stealth is an important part to GTFO as it helps to keep the horrors at bay:

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]]> https://www.co-optimus.com/article/15663/gtfo-will-test-your-nerves-and-stealth-abilities.html https://www.co-optimus.com/article/15663/gtfo-will-test-your-nerves-and-stealth-abilities.html Gameplay Trailer for GTFO Shows Off the HorrorJason Love

Since announcing the game this past June, the Swedish developer has been pretty quiet on details about the title. With last night's trailer, it appears that we'll be getting more info with greater frequency now. The main focus of the two-minute video is the moment about halfway through when a bunch of monsters bust through a door and attack everyone. Prior to that, things are pretty quiet as four people make their way through some underground area in search of a vault. It's all very moody and while there are familiar beats (i.e., "we're busting into a place to steal some stuff and get out"), the part where "things go bad" and you have to try to get away looks hectic. You're not setting up defensive areas to trade bullets with cops, instead you and your buddies are working to just survive against a horrific swarm.

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]]> https://www.co-optimus.com/article/15377/gameplay-trailer-for-gtfo-shows-off-the-horror.html https://www.co-optimus.com/article/15377/gameplay-trailer-for-gtfo-shows-off-the-horror.html New Game from PAYDAY Designer Revealed, GTFOJason Love

At the moment, there's not a lot of information about this new title other than the name and that it will be a "4-player hardcore co-op action horror FPS." Per the press release accompanying the little teaser trailer below, GTFO is being described as a kind of almost survival horror style game where players are forced to think on their feet and change up gearing based on ever-changing scenarios. Here's the little blurb from that press release:

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