Co-Optimus - Review - Beyond Co-Op Reviews - October 2010

Squad 51 vs. the Flying Saucers

  • Couch Co-Op: 2 Players
  • + Co-Op Campaign

Beyond Co-Op Reviews - October 2010 - Page 4

Publisher: Tecmo KOEI
Developer: Team Tachyon
MSRP: $59.99
by: Nicholas "bapenguin" Puleo

Lets get this out of the way now - Quantum Theory is as close of a direct rip-off of Gears of War as they come. Big hulking muscle dudes? Check. Crazy space story with twisted huminoid bad guys? Check. Cover system with Gears like icons? Check. Unreal Engine 3?  Check.  Ok, perhaps I’m being too hard on the game - Quantum Theory does do one thing differently and its perhaps the games saving grace.

You are Syd, an exile who is hellbent on killing off Arks - giant towers that are living organisms that seem to destroy the land. The game opens as Syd and Nyx, his female counterpart, kill off a tower but it’s discovered that doing so kills everyone but Syd.

Soon you meet up with a group of soldiers to take on the next Ark. Once inside, Syd once again finds himself as the only survivor until meeting up with Felina.

This is where the game has a bit of an interesting concept. Instead of just all the run and gun you and Felina can team up for different attacks. Melee attacks can be combo’d with her and you can aim and throw her to slice enemies at a distance.

The problem with the game is the AI is horrid, the enemies are repetitive as are the levels themselves, and the voice acting is pretty cheesey as well. The weapons look like they were directly ripped out of Gears of War, so you have your standard assortment of guns to use like pistols, shotguns, grenade launchers, etc. It’s a shame too, because the story in Quantum Theory is somewhat interesting.

The game also sports some multiplayer modes for up to 8 players, but matches are few and far between.

At $60 Quantum Theory is a game to avoid. In a fall crowded by incredibly solid games, it’s hard to justify even renting the title.