Co-Optimus - Review - Time Crisis Razing Storm Co-Op Review

Time Crisis: Razing Storm

  • Couch Co-Op: 2 Players
  • + Co-Op Campaign

Time Crisis Razing Storm Co-Op Review - Page 2

Moving on from Razing Storm you have Time Crisis 4. The game is nearly identical to its Arcade counterpart. Like Razing Storm’s arcade mode control, it works pretty well - but one problem that was more apparent because of the increased difficulty of this game. Using cover in Time Crisis 4 is clumsy, popping in and out of cover is triggered by the Move button on top of the controller. If you aren’t using the gun attachment, this isn’t a big deal, but if you do use it it becomes an awkward reach of the finger.

Finally we come to Deadstorm Pirates, another traditional light gun style game, and its first appearance on a console from the arcade. One problem is immediately apparent when you go to play the game - it requires a 3.5 GB install. Quite odd since the other titles on the disc don’t require any. That being said it’s a fun, and short, light gun shooter with plenty undead creatures to kill in different settings - including an impressive scenario on a pirate ship.

While there appears to be a lot of content on the surface of this $50 title, the three light gun games won’t take more than 3 hours to complete - if that. The control issues were so poor on the Story Mode of Razing Storm I didn’t even take the time to finish it - despite the ability to play it with a standard controller.

Time Crisis Razing Storm is a good start for the Move in what we can hope is a larger collection of quality light gun shooters. The $20 shooting attachment was a great addition to the gameplay, but it was easy to see that the developers didn’t consider players using it when designing the button layout. These games won’t win any awards, but they are a great distraction, and perfect when a buddy comes over for a quick playthrough.


Co-Op Score

The Co-Op Experience: Team up with a friend and shoot bad guys. Need we say more?

Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall. For an explanation of our scores please check our Review Score Explanation Guide.

comments powered by Disqus