Fans of more modern, sport cars will love Driver: San Francisco's selection of vehicles, too
The only drawback that I’ve witnessed to the co-op and multiplayer is that none of your games are recorded for the Film Director - that’s reserved for single player. And since I’m dumping on the Director for a split second, I’d like to also make note that Driver: SF requires a special pass in order to access the online multiplayer and the Film Director - this means that if you don’t buy the game new, you can either purchase the pass later or you can use a 48-hour one time trial period. (Editor's Note: Because of a packaging error, North American copies are all eligible for online pass) It’s a real disappointment to me that such an pillar feature of the series would be subject to anti- used games measures, and my opinion of the game suffers a little because of it. (UPDATE: Apparently Ubisoft found a technical problem within the feature and has disabled it for all regions. Nice!)
Nonetheless, I’m enamored with Driver: San Francisco. This game has managed to turn a two-day rental into a six-day rental, and on top of that I will be purchasing the full game in the near future. I like it that much. My experience with the game has been a pleasurable throwback mixed in with current-gen visuals, flair, and solid versus and co-op support. Online co-op would have clinched a Co-Op Game of the Year nomination from me personally, but as it stands it’s one of my favorite single player games this year...and it has a little smidgeon of really fun co-op to boot.
This review is based on the Xbox 360 version of the game.
The Co-Op Experience: Up to two players can play three co-op modes in splitscreen...or an inventive party of eight online players can have fun in Free Roam.
Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall. For an explanation of our scores please check our Review Score Explanation Guide.