Showing articles about infinity ward

by Jim McLaughlin 11
  • playstation 3
  • xbox 360
  • pc

Opposed to Fun? Infinity Ward Would "Never" Include Zombies

Stories like this one are where my ideology of video games and the games industry itself kinda clash. See, I view games as a consumer product (entertainment software) valued according to its entertainment capacity. In short: studios like Infinity Ward should strive to entice and delight me. Unfortunately, Infinity Ward and countless others would prefer that their creations be viewed as art and expression. Thankfully the big, ugly, sadistic publishers - like Activision - are in place to make sure that games are at least marketable.

by Jim McLaughlin 6

Co-Op: In Style, or Going Out?

A "relic of the Cold War". That's what M once called the star of 007: Everything or Nothing, the only James Bond co-op game to date. Although the line was spoken in one of the films, it applied to the Bond franchise inadvertently: Everything or Nothing was also the last 007 game to feature co-op, since Activision took the reins from EA and reverted a perfectly good third-person co-op action game back to its relic days of first-person shooter. Don't get me wrong - I enjoyed Quantam of Solace as well...but there's a reason why it's not on my game shelf, and the former is.

6 stories found