Co-Op Classics: Mario Kart Double Dash!!

Marc "DjinniMan" Allie March 27th, 2009 at 11:18 PM    


Racing games don't usually lend themselves well to co-op.  That isn't to say that a good co-op experience is impossible in a racer; Burnout Paradise is one example that comes to mind.  However, it still leaves a lot to be desired.  One entry into the Mario Kart series featured one of the truest types of co-op I know of in any similar game.  Today, we'll discuss the co-op in the appropriately named Mario Kart Double Dash!!

Mario Kart is easily one of the better racing series in gaming history.  From its roots on the venerable SNES to an excellent portable version for the DS, to the latest version, featuring a casual friendly Wii Wheel control scheme, you can pretty much count on a Mario Kart game being good, perhaps even great.  My own first experience with Mario Kart was on the Nintendo 64, and it was one of our favorite games for that system.  Mario Kart for theGBA was a winner too, since you could race each other with only one copy of the game, provided you had the right cables.  (Wireless connections have certainly spoiled modern gamers!) 

 


In my mind, though, the best Mario Kart was the Gamecube version, Double Dash!!  The game came out right in the heyday of the Gamecube, though I suppose some would debate whether that console had a heyday.  Double Dash!! was easily better than it's N64 predecessor, and that is saying quite a bit.  The zippy, frantic speeds were dizzying.  The environments were full of color, character, and charm.  In most respects, Double Dash!! was the typical well done sequel: it took the best parts of the previous games, added in some new features, and of course took the graphics up a notch as well.

 


However, the biggest change, and the one most appealing to co-op fans, was the addition of the two seater karts.  One player got to drive the kart, and the other, sitting behind, was in charge of all the items.  In addition, the second player could attack opposing karts if they got too close.  This was a serious change to thegameplay .  Mario Kart games are known for their fast pace, and standings can change in an instant if you hesitate for even a second.  Being able to split the responsibilities between two people made the game far less frustrating, in my opinion.  The driver could handle all the turns, take all the short cuts, and always hit the power ups.  The passenger could coordinate the item use with the driver, and whack other racers if they got too close.  The co-op in Mario Kart Double Dash!! is about as good a racing game gets.

 


That's not to say the co-op is perfect, though.  Experienced gamers will likely bore easily of the two seater experience.  For the driver, losing the item use makes laps a bit repetitive.  Much of the time, the passenger has little to do, as well.  It's a bit of a two edged sword; the division of the full experience makes the game more accessible, yet a bit too easy for Mario Kart veterans.  Probably the best way to enjoy the two player co-op racing is to have gamers drive while non-gamers control the items.  In our family, my wife and my youngest son, who was not even in school when we got the game, really enjoyed being the passenger. 

Mario Kart Double Dash!! is certainly the most unique title in the series.  Longtime fans of Mario Kart might be put off by the changes, due to the "dumbing down" of the experience.  I think the addition of the twoseater karts was a good move; cooperation between players and appeal to more casual fans are two big pluses for me.  The best part about Double Dash!! is that it is totally compatible with theWii.  If you can live without the online matches, and the Wiimote based control scheme of Mario Kart Wii, track down a copy of Double Dash!!  Your co-op partners will thank you for it.



 



 Tags: mario co-op classics 2 player co-op mario kart wii


    N4G : News for Gamers  GamerBlips: vote it up! Share

 



5 Total Reader Comments

roland at 10:26 PM on 3.27.2009
Double Dash was the first game that the kid and I seriously sat down with and mastered together. We'd played some other stuff together, but something just clicked once we started cart racing. Such great memories there.
 
justabaldguy at 04:00 AM on 3.28.2009
Double Dash!! with all the exclamation points and everything is an interesting game for co-op. My wife and I never got the "two players in one kart" thing to work well enough. It just wasn't that sharp. We ended up with the "you and me against them" mentality in our own karts. We agreed never to attack each other and just get the other drivers.

I did notice and hate the fact that one computer guy ALWAYS did well. It's like the computer randomly picked one of the remaining drivers and he'd always make it in third place. I didn't think this was right, it never felt balanced. But the game is a blast and I think holds up well even now. Not sure if you caught it or not Marc but there is a way for the two humans in one kart to hand powerups to each other, so if you were really in the zone with your other player you could rock the co-op mode.
 
seshat at 05:52 AM on 3.28.2009
I agree with justabaldguy. We never got the two players in one kart either. It was very boring being the player looking back.

However we had a blast in split-screen. I used to think that I was playing co-op by choosing the two turtles and trying to get anyone else but my wife (gf at the time).
 
roland at 06:42 AM on 3.28.2009
Baldy and seshat, I think Marc nailed it when he described it as only working for a few teams. When we did it, Sierra was young enough that she struggled to do well on many of the races. When we played with two karts, I tended to take first and she would take 4th, 5th, etc. It ended up making her feel like she wasn't able to contribute to us winning. By playing together, and managing the inventory, we felt like more of a team and that both of us were contributing to winning.

I can completely see that not working for everyone. But I'm glad that it matched up well with us.
 
txshurricane at 10:32 PM on 3.28.2009
Despite my wife being a huge MarioKart fan, Double Dash!! is the one Kart that we never have tried. Now I want to.
 


Login to Co-Optimus to comment.



Comment

Related Games

Mario Kart Double Dash!!

Platform: Classic
4-Player Local Co-Op
16-Player LAN/Ad-Hoc Co-Op

Re: Saints Row 2 11/21 11:34 pm
sent a request, if anyone else wants to play sent a message or request! peace
I just got my copy of L4D2, so if anyone wants to play, please feel free to message or FR me.
I think the article states levels 10-50.
I know Amazon is actually planning on running deals ALL WEEK next week.
undefined 11/21 9:58 pm
droolOh Lordy I can't wait!!

846 Co-Op Games
4278 Members
1724 Reviews
8097 Ratings
Detailed Stats

 RSS Feed

 News Only Feed

 

Puleo Web Enterprises © 2009


Powered by LiquidWeb