Brink: Preview Of The Future

Katrina "ShadokatRegn" Pawlowski June 7th, 2009 at 5:25 PM    


Brink, one of the few pleasant surprises at E3 this year. One that has a handful of great features, including Co-op, beautifully stylized visuals, a terrain defeating "SMART" system, and loads of others. With it's presentation, Lead Producer Paul Wedgewood gave a nice tour of The Arc.

What is The Arc? In the story of Brink, The Arc is what is left of Earth, set miles above it's destroyed surface sometime in the future. As with many futuristic societies, The Arc has a sort of Utopian feel to it. And with the way human beings respond to total order and control, there are rebels in its midst. In Brink, you start off as an employee of the Arcs security force, facing off against a resistance group that doesn't agree with how the government is run.

Taking the futuristic setting and putting it into effect, Brink uses an all new system when interacting with your environment. This system has been dubbed the "SMART" system, or "Smooth Movement Across Random Terrain" system.
 

"[This] system is programmed to analyze the terrain around you on the fly and allow your character to interact with it with the push of a button. To give an example of how it works, think of a recent game where a small pile of rocks impedes your progress and an invisible wall does not allow you to go past it. Not in Brink. Almost any direction can be used as a path to get somewhere. Obviously there are borders to an area that you are in, but you can go anywhere inside of that level if you can find a way to use it."

This sounds more than useful while exploring your environment, especially since some of the classes will use this to solve "puzzles" in the game.
 

"We started off as a general soldier trying to break through a bulkhead door that was the entrance to the camp. We were not having a lot of success with that, so on the fly, we switched to a scout type class that allowed our character to use the SMART system to go up and around the bulkhead, using stealth to our advantage. When you switch class types like this, your mission objectives change, and in this case we got a new mission arrow that told us to go around and hit the enemy from behind. These class switches can be done whether you are in single player or co-op."

Ah yes, our favorite word, Co-op. The co-op in this game is a fairly straight forward, drop-in, drop-out style. Only in the case of Brink, co-op is on a decently large scale. It was reported that 6 people were playing at once in this demo, very encouraging for members of Co-optimus! The team element allows players to utilize different classes they're comfortable with, as well as still being able to change their class to best suit the mission on the fly.

With the different classes, there is an upgrade system based around "prestige points" gained from each mission. The missions and prestige points are balanced based on difficulty. If the mission is more difficult, the reward of prestige points is higher. Completing each class-based mission reaps the most reward, ideal for a co-op setting.

We hope to see a lot more on this game as it's being developed, since what has been shown is very promising from a co-op standpoint. It was even boasted that while the game is being developed on PC, the PS3 and Xbox 360 ports won't have a secondary feel to them at all. Meaning, the experience should be universal across the board, which should make all platforms very happy campers.

Source: Link



 Tags: playstation 3 xbox 360 pc preview e3 2009 brink


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7 Total Reader Comments

xxW4R EAGL3xx at 04:33 PM on 6.7.2009
2010 is too far away...
 
Mrxknown_JG at 08:39 PM on 6.7.2009
Time flies Mr. Eagele, also it helps having a life to grab your full attention for the next 10 months
 
Zonf86 at 12:31 AM on 6.8.2009
2010 is sounding like a good year for gaming!
 
samoza at 12:57 AM on 6.8.2009
Don't wish your lives away! Play Sacred 2 now, OSTD and many others to come before this. Its looking a great co-op game.
 
Zonf86 at 01:13 AM on 6.8.2009


Need....more....games!
 
Biohzrd451 at 03:33 AM on 6.8.2009
Looks/Sounds awesome.

Class base sounds awesome and 6 player coop just screams win for me, will have to keep this one one the radar.

Hopefully they have custom characters because that would just be pure win.
 
smurphster at 06:12 AM on 6.8.2009
changing class on the fly? don't know how i feel about that. otherwise it looks pretty cool. i'm GLAD its not coming out till 2010. there are enough games coming out in fall as it is. L4D2 should be off in 2010 somewhere and give us more content!
 


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Re: Image Wars 11/21 1:01 am
http://www.en-tek.org/Uploads/tire_fire.jpg
I never talk when I play online on COD. No one really says anything worth listening to, or no one talks whatsoever.
Part of me wants to crop the second picture you took, and add text. Something simple, like "Oh geez. . ." It's got the perfect f
BORDERLANDS! Hopefully finish my first playthrough! I'm on "The Final Piece" but I'll probably do side quests as well.
Did they make a remake on Gameboy Advance or something? I remember the name.

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