Jumpgate Evolution Preview

Nicholas "bapenguin" Puleo September 9th, 2009 at 8:22 AM    


Game Name: Jumpgate Evolution
Co-Op: Yes 
Co-Op Type:
Massively Multiplayer
Publisher/Developer:
 CodeMasters (Publisher)/NetDevil (Developer)
Release Date: TBD

One game I've secretly had a desire for, for quite some time, is Jumpgate Evolution. Growing up a PC gamer I spent countless hours with games like Wing Commander, X-Wing and Tie Fighter series. The space combat genre had all but disappeared, but recently is making a resurgence. A realtime space combat MMO, Jumpgate thrusts players into a gorgeous - and I do mean gorgeous - universe.

The game was supposed to hit beta last year, but Scott Brown, President of NetDevil, told me that they just weren't happy with where things were in their smaller internal betas. They had decided to take some things back to the drawing board, tweak and add some features, and now a year later Netdevil is gearing up for a public beta again.

The game has players joining one of three factions, and while we weren't given the story, we're told that the first part of the game gives players clear defined roles and background on the war at hand. In fact, we were told it's not uncommon to see huge battles going on when jumping into different areas. But these aren't humans battling, this is the AI fighting for control. I got to see one such battle on the floor, and Scott seemed a bit surprised at what he saw. "Huh, last time we were here the reds were clearly winning, but it looks like blue has turned the tide a bit."

Space may be big and black in our heads, but Jumpgate is anything but. Beautiful greens, blues and reds adorn the skies of Jumpgate. Stars, nebulas, and planets pop off the screen as you explore the universe around you. One goal Netdevil had with the game was to make sure that everything didn't feel particularly empty, and that each area had a purpose. We finally got to see an epic battle with a huge space station, one of the boss like creatures in the game. The stations are so huge players are able to get down to the base level and weave in and out of structures on it to avoid attacks. Imagine something like the Death Star run. We watched as the demo weaved in and out of structures to avoid incoming enemy fire and finally hide and hover behind some buildings. All of this was controlled with the mouse and keyboard in real time, no point and click action.

Suddenly he burst out and was taking down enemies in one shot.
"Did you turn on the admin cannon?" asked Scott.
"It's too much fun not to cheat with it." replied the person playing the demo.

With over a quarter million beta sign-ups already, Jumpgate is going to be an extremely popular game. If all goes according to plan we should see a release early next year and hopefully a beta this year.

 



 Tags: pc jumpgate evolution pax 2009 mmo


    N4G : News for Gamers  GamerBlips: vote it up! Share

 



27 Total Reader Comments

Syphous at 03:40 AM on 9.9.2009
I hope it plays more like Freelancer than EVE Online.
 
Nuhru at 03:51 AM on 9.9.2009
It's cool that there will be more sci-fi MMOGs. EVE online was just way too complicated for me.
 
Zonf86 at 04:00 AM on 9.9.2009
Look at the size of that monitor!!
 
Mrxknown_JG at 04:03 AM on 9.9.2009
Syphous, try the first game in this series. It's free to download from http://www.jossh.com/terminal_civilian.html

Heh, after years I still know that URL by heart

If you want to play online, you'd have to pay, but the download has an "Offline Simulator". Which basically lets you choose any of the ships, weapons, MODX (from the original game), then fly out into a empyty sector with targets floating targets to shoot.

Open up the chat window and type in /ai and you will spawn one of the game's enemy AI after you.

you can type from /ai or /ai 1 up to /ai 5.

If you need help beating those things try http://www.confluxwar.net and check out the guide.

The first game was basically a first-person shooter in space since the best view was first-person since that had the HUD on it.

The sequel will support 3rd-person & 1st person, but they show off the 3rd-person to show off the ship's design.

Also, the controls are a lot more open than freelancer which had one plane where everything was in space.

In JGE, they use the whole 3D space. There were people in the last game that came up with search patterns in order to find "artifacts" in each sector.

I'm very much looking forward to this, but there are quite a few things that have riled up the original fanbase (which is still playing & paying for the first game BTW).

But overall, not a lot has been shown about certain mechanics and I hope that is what Scott Brown (aka. Scorch) wanted to tweak.
 
bapenguin at 04:11 AM on 9.9.2009
@Syphous - that's exactly how it plays.
 
roland at 05:04 AM on 9.9.2009
I wonder, at these demos, how many times he gets asked if a player has to have a monitor like that to play?
 
smurphster at 05:37 AM on 9.9.2009
i've always loved these types of games on PC. i miss it. this game looks really sweet. i'd like that monitor on my desk as well
 
Jackel at 05:42 AM on 9.9.2009
This and Black Prophecy are the two space games I'm looking forward to playing.
 
Torg001 at 06:13 AM on 9.9.2009
Sounds cool, most space games seem too empty to me, they make me want to scream. And no one can hear that out there.
 
betteroffZED at 06:22 AM on 9.9.2009
I have been hoping for a new MMO that isn't Fantasy based, but Sci-Fi always seems to be the other genre they pick.
 
TheKeck at 07:05 AM on 9.9.2009
Wow, that screenshot (and monitor) looks hot!
 
blakepro at 08:11 AM on 9.9.2009


What aspect ratio is that?

Its like wide wide screen.

Eventually we will just have crazy screens that wrap all the way around a person... lol.
 
COG_Network at 08:45 AM on 9.9.2009
TheEpicOfTyler says...
This game looks fantastic, I have been craving an awesome space epic for a long time and this looks like it could satisfy that craving.

I also want that monitor. Jesus.
 
Wolfe at 10:46 AM on 9.9.2009
I would love to win a free xbox 360
 
Dschinghis at 11:14 AM on 9.9.2009
I think my inner gamer has longed for this game since I realized Escape Velocity would be way more awesome multiplayer.
 
mattism at 11:30 AM on 9.9.2009
I dont think there is enough time in the world to play all the different mmo coming out. Looks fun but I wont be able to play it.
 
Rogue_hunter at 12:09 PM on 9.9.2009


32:10

I grabbed the spec sheet from the booth. It costs $6400, and uses 4 projectors onto the curved screen. It's absolutely gorgeous, but way too pricey right now.
 
blakepro at 12:22 PM on 9.9.2009


Wow.. thats nuts! I think 3D may catch on faster than 32:10 screens though.
 
Disgustipated at 12:39 PM on 9.9.2009
Isn't this the game DangerousDaze is working on? I've been really interested in this but haven't really heard enough news about it...
 
Psyclops at 12:43 PM on 9.9.2009
Am I the only person who wouldn't WANT a monitor like that even if it wasn't expensive? Sorry, but I think it's ugly. GOOD NEWS IS- this seems like a great game =">
 
Heretic Machine at 02:22 PM on 9.9.2009
Are the areas in the game broken up into sections, or is it fully open-space? Would a joystick be supported/encouraged? Would the 360 pad have out-of-the-box support?
 
OldeWolf at 03:12 PM on 9.9.2009
If this is a free roaming non-clicking online game, I will gladly buck off EVE Online. But I also hope this game lets me have very powerful ships that wont die easy just like I have the Astarte on EVE Online. *Crosses fingers*
 
Tasark at 09:32 PM on 9.9.2009
that is the widest screen i've ever seen... i want one. now.
 
Etanos at 01:11 AM on 9.10.2009
It's been so long since I've played a decent space sim. For this, I might break my promise to myself to never pick up one of those super-addictive MMOs and lose what real life I have left, lol.
 
MSUSteve at 04:52 AM on 9.10.2009
I've been looking forward to this one for awhile. It's sad that the space combat genre has been so dead in the last few years. I was hoping for a resurgence with Darkstar One or Freelancer, but it never materialized.
 
BigBadBob113 at 10:00 AM on 9.10.2009
This sounds cool. Personally, I would prefer a new X-Wing or something of the like, but its cool to see an MMO like this.
 
cave at 10:11 AM on 9.10.2009
If it had dungeon levels I would play cuz it would make me think of Descent.
 


  Login to Co-Optimus to comment.

Comment
Well, you kicked up a stink and now you are getting what you want. Also people modded in dedicated servers.
I'm always up for a game. Add me.
Re: Borderlands 11/21 8:30 pm
I'm new to the game but so far loving it. Having trouble with finding good co-op people though or maybe its just my style of pla
I posted about these a while back I think. Even so, here's the ones I know- = playedPandemic-On the Brink (pandemic add on)-Spac
Although I hate the lack of party chat I've gotten over it since I understand why its not in anymore. Theres also search and des

846 Co-Op Games
4278 Members
1723 Reviews
8094 Ratings
Detailed Stats

 RSS Feed

 News Only Feed

 

Puleo Web Enterprises © 2009


Powered by LiquidWeb