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Mission: Co-optible

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For several years I've had this idea for a co-op game bounce around my mind. I've always loved the Mission: Impossible franchise; the movies, the old shows, even some of the crappy games that have been released under its name. What amazes me is that M:I is based on teamwork to pull off objectives, and there's never been a co-op game based around this concept. It could be set up with 4 players, each with their own objectives to complete:

1. The Point Man - This player's objectives would involve fooling guards and targets. You might have to retrieve IMF pickups or acquire data from locked areas. Probably the most difficult character to play, but you get to wear cool disguises Agent 47 style!

2. The Tech Specialist - Your job is to hack computers and electronic devices that may give the Point Man trouble. But first you'd have to get to an access point where you can work. The hacking could be like a puzzle game. You'll need to give the other players feedback as to what's going on that you can see from security cameras as well.

3. The Interceptor/Silencer - You're backing up the Point Man. You might gain access as a guest or a guard. Someone with a much lower profile than who the Point Man is impersonating. You provide on-scene surveillance, and if need be, you may have to silently deal with guards that your Point Man can't get past. Zero body count if possible. Killing anyone will severely lower your whole team's mission rating.

4. The Clutch Guy - You're providing transportation for the team (legal means or otherwise), and you're also ensuring the team can escape. You're generally outside the building or main area of the mission. You may have objectives like cutting the power to the building from the outside or causing a diversion. Your role doesn't quite have as many restrictions as the other members might have, although killing is still a last resort.

Objectives could be dynamic, like if one player fails their task maybe the other players could do something to fix the problem. There would also some sort of suspicion meter a la Hitman. Your team needs to keep low profiles throughout a mission (or high in the Point Man's case as needed.) Also, maybe there could be an optional feature where voice chat could affect the mission, like if the Point Man is talking to the other team members too loudly they might attract unwanted attention.

I think given the right developers, it could be an awesome co-op game, although since it's not some "kill everything that moves" shooter it wouldn't sell like Call of Duty or Battlefield. Communication and working together as a team would be absolutely crucial. What do you guys think?

 
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smurphster
2:26 PM
7/26/2012

The guys were talking about the same sort of co-op during the last Co-Opticast. I definitely agree, we need more objective-based game play where not everyone is just a guy with a gun with the same goal. It seems like a ton of work to make it all happen and not frustrate players too much. Too many points of failure will always frustrate people. That said, if someone managed to pull that off, it would be SOOO fun and extremely replay-able.


Macrocephalus
3:21 PM
7/26/2012

I would love a game like that. All else being equal, I always find objective-based gameplay, particularly if the objectives are dynamically structured based at least in part on how the game has gone so far, vastly preferable to plain old shooting mechanics, and I love the idea of different player classes actually having completely different roles to play. In most class-based games, the different classes all seem like they're really just window dressing on the fundamental job everyone has to shoot, shoot and shoot some more. And an IMF-style game wouldn't even have to have a whole lot of shooting in the first place, at least not in most missions.


Silentstriderm
3:29 PM
7/26/2012

I've been following a game called Monaco for what seems like forever. It has a premise similar to this, with 4 player heist action!

There are a number of different classes like the hacker, or the pickpocket (who uses a monkey to grab money!)

It is eventually coming to PC and maybe "a console". Hopefully that console is the xbox.


Biohzrd451
3:35 PM
7/26/2012

I would so love a game that had different classes, not just everyone has a gun as a different ability... I really want something where everyone is different and adds something to the team dynamic.


CoopBob
5:15 PM
7/26/2012

Oh man! I used love MI as well! Even though I knew it was going to be a shooter at heart, I kinda hoped that Brink was going to have at least a bit of what you're talking about here.

Great ideas.

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