Killing Floor Co-Op Review

Review System(s): PC
Mike "pheriannath" Katsufrakis Friday 05th of June 2009 05:09 PM    
 


We all love zombies. Alright, some of us don't love them, but the desire to mow down zombie hordes is nigh universal.  With last year's Left 4 Dead, the zombie co-op survival genre was born, and was quickly reinforced by Call of Duty: World at War's Nazi Zombies mode.  Killing Floor, from Tripwire Interactive, liberally borrows elements from both of these games and a few others to create a wonderful co-op experience that feels instantly familiar, but becomes unique almost from the moment you take control.  With co-op for up to six players being the game's entire focus (its subtitle is "Co-Op Survival Horror", after all), genre (and co-op) fans are in for a real treat.

 

Structured similar to modes such as Horde from Gears of War 2, players find themselves dropped into extremely large environments and are soon beset by ever-increasing waves of nasty enemies.  The maps are full of well thought out choke points, secret areas and wide-open spaces.  As you are chased around the levels, players can slam doors shut behind them and weld the locks shut, giving a few precious moments of reprieve to try and gain the upper hand.  As you play, your performance earns you cash to spend at a trader NPC who opens up shop at random locations between rounds.  In a complete stroke of brilliance, the game indicates where the trader will be with both a compass (during play) and a breadcrumb trail (between rounds), so you can lure enemies closer to where the trader will be.  The purpose of this trader is twofold. First, it allows you to restock ammo, purchase more powerful weapons and supplies, but the real  trick is that finding where she hides forces you to move through the level, effectively training you to remember where key locations in the maps are.

 

In addition to the core mechanics, before each game you pick a class (called "perks" here) which determines what special weapons you'll be able to use as you find/acquire them.  The perks also give standard bonuses to weapon types or items (for instance, the Medic perk lets you heal more often), but each perk has five levels to acquire. You'll start earning some interesting new abilities, such as being able to see stealthed enemies from afar or seeing lifebars on all of the enemies.  Since the perks are all fairly homogeneous to start, I would recommend new players pick a style and level it up so their role will be a little more defined.

 

The final round of each map presents the player with an enemy called the Patriarch, which, similar to the L4D tank, takes an extreme amount of coordination to fight.  He can spawn more enemies, stealth and even run off to heal himself, so players will need to effectively make use of their perk bonuses to take care of each other and keep track of what the Patriarch is up to at any given moment. In playtests, my squads were never able to defeat him, which was frustrating, especially since a complete wipe ends your session and cycles to the next map in the server playlist.



What really sets Killing Floor apart from its progenitors is a carefully balanced shift towards being a more realistic shooter. The fact this game is developed by the same minds that brought us Red Orchestra should please those who don't want their gunplay to feel arcade-like.  First off, you don't get a crosshair to use as a crutch- if you want accurate firing you're going to need to bring up the iron sights.  While this initially leads to moments of extreme tension, as you become more accustomed to how to best distance yourself from the horde and thin it out, the game becomes extremely fluid. You've also got to deal with encumbrance. Yes, how much (and what) you're carrying will affect your run speed and ability to pick up or purchase new gear.



All in all, Killing Floor is an outstanding experience that proudly wears its influences on its sleeve.  While minor complaints exist, particularly regarding the difficulty curve of the final round, I wholeheartedly recommend it to anyone looking for a solid zombie game, co-op experience or a way to spend $20.

 

The Co-Op Experience:  Up to six players battle waves of merciless undead

Score: 4.5 out of 5

 

 

Contest

We're giving away 1 copy of Killing Floor courtesy of the folks at Tripwire Interactive.  All you need to do is a leave a comment!  A winner will be chosen on Wednesday June 10th!


Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience. Our General Score is more representitive of the overall experience.





Tags: pc killing floor 6 player co-op




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Reader Comments

biosc1 at 06:01 PM on 6.5.2009
I've been watching this game for a while. I was going to get it at launch, but ended up a little low on cash. Then I read about the server issues, etc...and held off some more.

I may still have to get this. I do like the idea of the tactics involved.
 
Jackel at 06:10 PM on 6.5.2009
Like Biosc, I've kinda been limited on cash and so I was going to wait for a steam sale.
 
pheriannath at 06:28 PM on 6.5.2009
Well, maybe you'll win a copy since you posted in the thread!
 
andyofcomixinc at 06:55 PM on 6.5.2009
o_O June 10th...
mah birthday!

Actually, I was going to buy this game yesterday but couldn't find any reviews... thanks for this.
 
phrozenfearz at 07:11 PM on 6.5.2009
Unless they changed too much from its mod days, this game should be pretty awesome for LAN parties.
 
OpTiMaL at 10:39 PM on 6.5.2009
Been thinking about buying this whenever they had a sale on it. Maybe I'll get it free now instead.
 
Grolph at 01:13 AM on 6.6.2009
Isn't this a PC game, not a Wii game?
 
Nuhru at 02:38 AM on 6.6.2009
I have really enjoyed playing this game with my friends. And yes.. It is extremely hard to kill the Patriarch. Sure there is easier difficulty settings but.. It will make the game too easy.
 
Huscy at 03:58 AM on 6.6.2009
I'll scale the game from 1 to 10 because I've palyed it a lot and maybe I can help other gamers to choose what to buy in this full of s*** market. Graphics -10(get a head shot with a shotgun -a brain split in half will fall from the zombie's head) Sound -10 (brutal metal music and great 5.1) Gameplay -9 (real as possible in a PC game). I didn't like only one thing and its very important for some gamers -only five maps to choose from. Maybe an update is comming with more but for now... And one tip at last: start to play in "beginner" till you build your "perk" level or else - see for your self After lvl 3 switch to "medium" and at lvl 5 "hard". Don't forget the sandbox options. You can build the waves as you like. That's it. bye bye for now.
P.S Sorry for my bad english but I'm from Bulgaria
 
Huscy at 04:38 AM on 6.6.2009
I'm looking forward to play with some of you because only one of my friends has a copy of the game My Skype is "huscyfen" or "G3ZA7A" Let's kill some bloody zombies
 
justabaldguy at 09:30 AM on 6.6.2009
This game is on the WII?? Wow! I thought y'all said it was on the PC. Graphics look great, I was about to ask about the PC specs but guess I don't need to?
 
txshurricane at 09:54 AM on 6.6.2009
No, it's not on the Wii, it is PC. When in doubt, check the database and/or the article tags. When writing a review, we have checkboxes to indicate which platform(s) the game is on...the checkbox for "Wii" happens to be in close proximity to "PC", so it was probably checked by accident. I tried to edit the article to show the right platform, but either Mike or Nick will have to manually change it.
 
justabaldguy at 10:03 AM on 6.6.2009
Yeah I know "Iron Sights," I was just digging at ol' Mike! I just thought it was funny that Wii was indicated in the box, that's all!
 
Dodomaster at 11:11 AM on 6.6.2009
The old killing floor used to run pretty crappy on my pc, but this one seems to be optimized a lot.
Anyway, would love another copy) for a friend of mine.
 
oleschoolgamer at 11:55 AM on 6.6.2009
Wish this was for multiple platforms, but I'd give it a try on the pc.
 
outlawcoop at 12:10 PM on 6.6.2009
Big Left 4 Dead fan here, glad to see more COOP games are being made Nothing like wasting zombies with your friends! I check this site multiple times a day and tell everyone that enjoys coop gaming about it rock on CO-OPTIMUS!
 
COG_Network at 12:32 PM on 6.6.2009
IIntrude says...
I was a bit skeptical about this game at first. The animations in the vids I saw were not the greatest quality. However since then I have been contemplating getting it. Now may be the perfect chance.
 
Wolfe at 12:41 PM on 6.6.2009
Wow, I really wish this was available for 360, nevertheless, this review is really making me want to play it any way I can.
 
ShadokatRegn at 03:51 PM on 6.6.2009
It is nice to hear that game did its job, and hopefully co-oppers enjoy the title for a long time to come!
 
Mrxknown_JG at 05:02 PM on 6.6.2009
Seems like a solid game, Iron Sights will love it....

Of course, I don't have a PC to run it on. The only one I got is strictly for school. Nonetheless, a great review and it has cleared up a lot of misconceptions I ha don this game.
 
txshurricane at 09:00 AM on 6.7.2009
I watched some gameplay vids, Mike, and it didn't interest me much at all. The guns and controls seemed spot-on for the types of games that I like, but the environments seemed recycled. I'll try it if they come out with a demo -- mark my word on that.
 
pheriannath at 10:35 AM on 6.7.2009
Recycled in what way? Each map is its own distinct area and there isn't any crossover between them. The laboratory level is kind of repetitive, but it's also the only lame map.
 
txshurricane at 11:42 AM on 6.7.2009

I just didn't care for the environment overall. Everything had the same dark, reddish, almost FEAR-esque feel to it. Of course, this was just 4 minutes or so of video, but it was enough to turn me off.

I can see why it would be considered extremely fun to some people; it seems like it may end up being an underrated cult classic (my personal favorite has always been Freedom Fighters).

These days, though, money is not as much fun to spend. Since I don't have a GameFly account, I rely on demos or compulsive buying. I'm afraid this one didn't qualify. I'm not being a game snob, I'm just shallow, I guess.
 
Huscy at 02:01 PM on 6.7.2009
I must disagree txshurricane. Find a PC with the game installed. Play just one map online... than talk again.
 
folksingingrobot at 09:44 PM on 6.7.2009
This looks great! I like the idea of being able to level up.
 
xxW4R EAGL3xx at 09:50 PM on 6.7.2009
So...you have to pay (buy) it to play it? Just wondering, at first I thought this would be a console game.
 
Etanos at 09:28 AM on 6.8.2009
The game doesn't look that bad. Environments may not be the most original, but if you're going to make a multiplayer shooter, your main focus is going to be the gameplay itself. Of course, then it comes back to wanting to see a demo to know what the gameplay's really like, lol.

Regardless, it's good to see L4D have some competition now. It's one way to keep Valve honest, since I know plenty of people are upset over the sequel.
 
txshurricane at 10:39 AM on 6.8.2009

Problem is...I don't know any local PC gamers, hence why I don't play on PC.

I'll try a demo if they release one.
 
sac39507 at 10:40 AM on 6.8.2009
Looks like a fun game. I want to win.
 
morose at 11:55 AM on 6.8.2009
I'll have to see if any of my buds grabbed this. They mentioned it in the past. Sounds a lot like L4D plus plus.
 
Anonymous at 03:42 PM on 6.8.2009
Yessssss...
 
neoterix at 10:19 PM on 6.9.2009
I'd like to see how it compares to L4D!
 
Shazoo at 12:20 AM on 6.10.2009
i've been eyeballing this game and would like to have it.
 
bapenguin at 09:53 PM on 6.10.2009
Congrats to Dodomaster! You've won a copy of the game. Check your PMs!
 
Mrxknown_JG at 10:02 PM on 6.10.2009


Congratz Mr. Dodo!
 
Wolfe at 11:20 PM on 6.10.2009
Damn wish I got it

Ah well....
 



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