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Söldner-X 2: Final Prototype Co-op Review

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What is there to say about SHMUPS that hasn't already been said? The concept is very straight-forward. You control a ship of some sort, you fly on a designated path, and you shoot stuff along the way leading up to an often bizarre boss. S

öldner-X 2: Final Prototype looks to add a little bit of flair to the standard SHMUP formula. I gave this PSN exclusive the local co-op treatment to see just how well it stands up, or doesn't, to the competition.

Firing up the game put a smile on my face; not only does Söldner-X 2 have beautiful ships to choose from and catchy music, but it has a lore. A story starts as soon as you start up the game, and it tells the tale of an intergalactic war. Not only that, but it gives you specific goals, and the story even continues through the game. You'll hear a radio crackle to life periodically with suggestions about being careful, taunts when you take too much damage, and warnings about upcoming bosses. Instead of the standard strange boss for no apparent reason, these bosses have a bit more backing - and a voice. Most of them will taunt you directly threatening to crush you, others will become frustrated while you take out the giant Gundam-looking ship and its shields.

Bosses also vary from mech suits, to vehicles, to other machines of destruction. During your trip through various levels, you'll also run into a world of little ships. Some of them are similar to yours, while others resemble mechanical squid or something that fits their environment. Travel through the sky, through space, and under water. One bonus to this game is the health bar. Instead of an instant death when you hit an obstacle, you simply lose a bit of life depending on what you hit. Killing enemies with one of three different ships (each with a different class of weapon) will unlock various power-ups, health bonuses, and even additional little helper-ships called "Chasers."

Chasers are an excellent help to players, covering more area with each attack as they shoot at the same time your main ship does. The chasers, however, are the only power-up that is not shared between co-op players. Power-ups, health increase, your health bar, and firepower bonuses are all shared by co-op players. While this seems like a pain, it seems to make a lot of sense with this game. Covering each other and sharing Chasers becomes an especially co-op event, and the game became much more manageable with a second player.

One great feature for Söldner-X 2 is the saved progress, even though the campaign was only about 4 hours long. Every time you play, you unlock a level on the main menu. So, if you get swept away in some household chores or anything else that takes you away, you can pick up in the level you left off in. I've never seen a SHMUP do this before. It made finishing the campaign an enjoyable affair, and I didn't memorize the first level while barely touching the fifth.

Variety in features is great and all, but what about the aesthetics? I mentioned the music is catchy, and the ships were beautiful, but what about everything else? The sound effects were enjoyable, from the guy telling you what kind of power-up you just picked up, to the laser blasts. Then there is a lot of variety in the visuals for each level. Each area seemed to have a theme; outer space, alien world, under water, and mechanical were the themes that stuck out to me the most. With those themes enemy ships matched the environment, but that was nothing compared to the beauty of the HD land itself. Söldner-X 2 made full use of its HD capabilities, and the environments are rich, the ships (enemy and your own) are well designed, and everything just seems to fit this game perfectly.



 
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jonesyman
8:05 PM
6/9/2010

I'm very excited about this game! I wasn't sure if this game would be worth it, if only the single-player campaign was good. But now reading this review, I'm convinced I'm gonna try it with my son! Maybe I'll win the giveaway and I won't have to sell a game to get it. Great review!


Halos
8:18 PM
6/9/2010

My favorite memory of a shoot up was gradius III for the snes. I have fond memories of me and my brother competing to see who would get the farthest in that game. But its good that this one has actual coop!


coldphirre
8:35 PM
6/9/2010

Been considering this game since the bundle sale a few weeks ago!

Gotta say Raiden is my favorite SHMUP, as that was one of the games I grew up with during my many hours at the arcades. Even now I'll spend a good dollar's worth of quarters every time I run across a vertical SHMUP.


jonesyman
8:44 PM
6/9/2010

Oh man, I just realized I hit enter too soon, my favorite was also Gradius III for SNES.


kevinclough
12:30 AM
6/10/2010

Pixel Junk Shooter - Is that considered a shoot 'em up? I can't remember the names of the old PC titles that I liked 20 years ago.


pimpster65
1:51 AM
6/10/2010

4th generation. best game of its genre for pc ever. never in all my years have i had more fun playing a horizontal sci-fi shooter. it had it all. awesome graphics (for its time) pick ups, power ups, upgrades, and co-op of course.


amdfanboy
9:58 AM
6/10/2010

Raiden is my favorite shoot em up game.


fly_on_wall
10:46 AM
6/10/2010

I am really looking forward to this game.
I am getting flashbacks of me playing LaZarian
Ode to Joy playing in the background, as I shoot em up those aliens. Here's a taste for you all

http://www.dailymotion.com/video/x4scoa ... videogames

Old Skool does it best!


seshat
11:01 AM
6/10/2010

Is contra a shoot em up? If it is, it definitively gets my vote, otherwise I would need to go with space invaders for the Atari 2600. I played both co-op games with my brother for hours. Space invaders was one of the only co-op games we had at the time.

I am looking forward playing Soldner with my wife. I didn't know she was into Shoot em ups. She surprised me with her choice of LaZarian, I didn't know she had these old school roots!


MisterDeeth
11:02 AM
6/10/2010

With the bundle they've got going on PSN, this seems like a purchase for me. =)


Datul
5:14 PM
6/10/2010

I love a good schmup. Now I want to play this, consider my entry for favorite to be UN Squadron on the Snes, with Xanac on the Nes the 1a selection.

I'm old, and I love this genre. I recall Tiger-Heli on the Nes fondly although I'm not sure I could play it again today; and had a Raiden II Cabinet in my house for a couple years, which is definitely still playable. Maybe I can bum that off my buddy again now that I have a new house....


Nightmare26
5:39 PM
6/10/2010

@Datui
I also enjoyed Tiger-Heli on my childhood. Though I think my favorite would be Gunstar Heroes (if on-foot characters also count, otherwise it'd be Gradius 3)


echoota
7:04 AM
10/18/2010

I played the first and couldn't handle it. My schmup skills have definitely died down since the 16-bit era. After reading this review I might have to pick this one up.

My favorites series is R-Type hands down. But I have much reverence the Thunder Force series and Einhander.

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Total Comments: 13

Release Date: 05.25.2010
Genre: Shmup
ESRB:

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