Showing articles about interview

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
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Tribute Games opens up about the process of selecting characters, colors, and more for the new DLC!

TMNT: Shredder's Revenge 'Dimension Shellshock' Developer Interview

The "Dimension Shellshock" DLC for Teenage Mutant Ninja Turtles: Shredder's Revenge recently arrived on console and PC, adding new playable characters, an addictive co-op survival mode, and more. To learn more about the decision-making and co-op balance behind both the main game and "Dimension Shellshock," we spoke with...

by Paul Acevedo 0
Interview
  • pc
  • android
  • xbox one
  • nintendo switch
  • xbox series
  • couch
  • online
BBG Entertainment spills the beans about their upcoming Bomberman-style game!

Dynablaster Developer Interview

It's a big year for Bomberman fans, with Super Bomberman R 2 finally coming out later this month. That game won't feature co-op, however, so it falls on other games to pick up the slack. One such game is the upcoming Dynablaster from BBG Entertainment. To learn more about Dynablaster's Bomberman-style gameplay and co-op features, w...

by Jason Love 0
News
  • pc
  • online
We chat with Mark Cooke about the latest update and more

Inkbound Interview with Shiny Shoe

Following up on their deck-building, roguelite hit, Monster Train, developer Shiny Shoe set their sights on making another roguelite; this time with a focus on turn-based mechanics and the ability to play with friends. Inkbound became available via Steam Early Access this past May and already showed a lot of promise. This past week it received its first free major update, "The Starship of Terrors," that added a bunch of new features and improved a number of things based on community feedback. We spoke with founder and CEO Mark Cooke about this update, along with inspirations for Inkbound and the challenges of balancing classes for solo and co-op play.

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
Learn about the upcoming beat 'em up's tag team system, characters, series references, and more!

Double Dragon Gaiden: Rise of the Dragons - Developer Interview

Given that the arcade version of Double Dragon was the first cooperative beat ‘em up, the series has always been hugely influential. Double Dragon Gaiden: Rise of the Dragons from Secret Base and Modus Games is the next game in the series. To learn more about Double Dragon Gaiden’s origins, references, and more, we interviewed Raymond T...

by Paul Acevedo 0
Interview
  • playstation 4
  • nintendo switch
  • playstation 5
  • couch
Learn how Deathwish Enforcers got so gritty, funny, and weird in our in-depth interview!

Deathwish Enforcers - Developer Interview

Deathwish Enforcers is an amazing run-and-gun shooter/platformer in the style of Konami's classic arcade game, Sunset Riders. The unusual mix of grimy 1970s vibe, dark humor, gangsters, and zombies certainly make for a memorable shooter. To find out how it all came together, we interviewed Christopher Obritsch, head of Monster Bath Studios...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • nintendo switch
  • xbox series
  • couch
Katsu spills the beans on their unique shmup's sausage bombs, mechanics, and much more.

Dogfight: A Sausage Bomber Story - Developer Interview

Modern shoot 'em ups can often be dark and imposing, but not so for Dogfight: A Sausage Bomber Story from Katsu Entertainment and Hound Picked Games. Dogfight is colorful, a little bit silly, and more approachable than many shmups. Most impressively, it supports 4-player local co-op. We interviewed Anthony Marinello, Director of developmen...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
Learn how the developers turned a single-player Metroidvania into a co-op game a year after launch!

Infernax: Deux or Die Developer Interview

Last year, Berserk Studio and The Arcade Crew released Infernax, an amazingly good Metroidvania platformer, on all platforms. Since then, the game has received two major updates, the most recent of which added 2-player local co-op! Very few games gain multiplayer modes after they come out, so we interviewed Mike Ducarme, the "Get s***&nbs...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
  • online
We speak with WayForward again to learn how River City Girls 2 has finally come together for launch!

River City Girls 2 Launch Week Developer Interview

River City Girls 2, the sequel to WayForward's stellar beat 'em up RPG, finally launches on December 15. Things have come a long way since we last spoke to WayForward about the new game. We caught up with Bannon Rudis, RCG2 director at WayForward, to learn even more about the River City Girls 2 development process, RCG Zero connections, gam...

by Paul Acevedo 0
News
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
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Enjoy gorgeous art and exclusive development details from WayForward's hotly anticipated beat 'em up RPG!

River City Girls 2: Intro Animation Gallery and Behind the Scenes Info

River City Girls 2 is out now in Japan, but we're still waiting for the official worldwide release date. Something we always look forward to from WayForward games is their memorable introductions. We can already tell you that the animated River City Girls 2 intro does not disappoint. In fact, after watching the catchy opening, we spoke with Adam Tierney of WayForward about exactly how the animation was put together!

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