We are but a few short days away from the unveiling of the next Xbox and the rumors are running quite rampant. One thing we do know for certain is that XNA, Microsoft's packaged game development tools, will no longer be supported, though nothing has been stated yet what that means for the XBLIG program. This week in Indie-Ana Co-op, we look at an indie game that shows the value in having a program like this on a console: Rise of the Ravager.
This week in Indie-Ana Co-Op we take a look at Divided, puzzle platformer where the co-op requires a strong degree of coordination between players and the drop-in/drop-out mechanic is implemented in a different way.
This week in Indie-Ana Co-Op we look at a classic co-op game that’s been given a modern remake in Ninja Clash. Strap on your magic lanterns and katanas, it’s time to retrieve your master’s cheese! Don’t question it - just go with it.
This week in Indie-Ana Co-Op we play Overdriven, a 4-player vertical-scrolling shmup. Those gamers out there who are looking for a new bullet hell shooter on the Xbox should definitely apply within.
Today I'm incredibly proud to announce that SCHAR: Blue Shield Alliance, a side project I've been working on for the better part of the past year, is now available to download on the Xbox Live Indie Games channel. The game is a four player local co-op twin stick shooter with plenty of other elements mixed in like an RPG class system and dozens of upgrades to tweak how your ship handles and performs. With 36 missions, 9 survival missions, and a free play mode there's tons of gameplay to keep you coming back for more.
This week in Indie-Ana Co-Op we take a look at a puzzle platformer that goes retro in a way that we have not seen before: Gameboy style. Yes, the olive green screen of your youth has returned in all of its 2D glory.
We've got some exciting news today for SCHAR: Blue Shield Alliance, the upcoming indie co-op twin stick shooter for Xbox Live Indie Games and PC. Along with a new trailer we have some info about the game's upcoming release, including a possible date. Brain Shape Games have just submitted builds to both DreamBuildPlay and the PAX 10 contests with hopes of gaining exposure for their flagship title.
As more and more exciting co-op news from E3 rolls in, we take a look at an indie co-op game that doesn't have new graphics, isn't based upon an award-winning franchise, or even 3D. It just throws hordes of enemies at you and your partner until you can no longer survive. What more could you want?
The days are getting longer, warmer, and just a bit more busy. Yes, summer is finally arriving and we've got some fun things planned for you all with our Indie-Ana Co-Op feature. Before we get there, though, we thought we'd do a quick retrospective of some of our winter and spring highlights.
This week in Indie-Ana Co-Op we protect the sherbet farms of the galaxy (from whence did you think sherbet came?) from those that wish to take it all for themselves. You know, like space hippies and space squids.
This week in Indie-Ana Co-Op we satisfy our loot-whoring cravings with an Xbox Live Indie Game that provides some enjoyable hack n' slash action in Mega Monster Mania.
It's been a busy fall with hot new releases for the co-op and single player enthusiast alike. During this time, then, it seemed like a good opportunity to do a little look back at some of the great indie titles that are out there to enjoy as well!
This week in Indie-Ana Co-Op we take a nice little stroll through a platformer that has co-op at its heart, Final Failure
This week in Indie-Ana Co-Op, ninjas delve into the world of beat ‘em ups with Ninja War STOLEN SCROLLS, and spacemen figure out what happened to a distant outpost suddenly gone silent in Dysnomia.
This week in Indie-Ana Co-Op, we take a look at Dead Pixels, an incredible 8-bit zombie shooter that takes its cues from River City Ransom, and the PC version of Tobe’s Vertical Adventures. Folks who have been looking for a good starting point to co-op indie games need seek no further.
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