Diablo II

  • Online Co-Op: 8 Players
  • LAN Co-Op: 8 Players
  • + Co-Op Campaign
Diablo 2 Gets Patched After Five Agonizing Years
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Diablo 2 Gets Patched After Five Agonizing Years

Can't stop the devil.

We've flung countless adventurers at the devil himself in the 15 years since Diablo 2 launched. I've run through through the pits of hell at least ten times with a buddy or two in the last decade and a half, I would not be who I am today without that harrowing journey. I placed my kris knife on the mantle for the last time around 2009, though many warriors still trudge through the low-fidelity dungeons for the chance to punch Diablo right in his stupid face. Last week, those same stalwart heroes were greeted by something they hadn't seen in five years: a brand new patch.

The new patch attempts to optimize the game (released right at the turn of the millennium) for modern machines, since there's a good chance your 2000-era computer is on life support or littering a landfill. The patch also addressed some anti-cheat measures to limit item duping. Wearing an "Archangel's Turban Of Whipass" is a lot less cool if every single human on the planet owns a closet full of the things.

Blizzard ended the patch notes with a grateful thanks to the many Diablo 2 players still left, and a perplexing promise: "There is still a large Diablo 2 community around the world, and we thank you for continuing to play and slay with us. This journey starts by making Diablo 2 run on modern platforms, but it does not end there."

What exactly does this mean for the future of Diablo 2? With Diablo 3 burning up the charts nearly 4 years after release, I seriously doubt they'll be dedicating efforts to pumping out much new content for a 15 year old product owned by 93% of the world's population. If they do launch a new chapter, however, I'll be the first to pop back in.



 

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