It's been a minute since we talked about Helldivers; in fact it’s been nearly a year since the last sliver of info came to us so the time apart has only made the release of the new (and free) “Dive Harder “ update that much sweeter. The free content, which is available now on PlayStation 4, Playstation 4, Vita, and PC, includes the new Proving Grounds mode, described on the official blog as being, “[A] unique replayable mission that takes place in a city, purpose built as a training facility. Captured enemies have been let loose to roam the streets and give the Helldivers an opportunity to hone their skills.”
If you’d rather watch the development video from Arrowhead, you can do that below. However, in the same blog referenced above Arrowhead explained the format of the Proving Grounds missions, stating:
“A Proving Ground mission consists of three components.
- Challenge: A challenge is the actual objective the Helldivers are tasked to complete. These are familiar from the main game, rescue civilians or activate SAM-sites for example.
- Modifier: A modifier mix things up and force the Helldiver to stay sharp. For example unexpected orbital bombardment strikes the city, or the electricity goes out plunging the map into darkness…
- Condition: A condition primarily affects the loadout available to the Helldiver, like shotguns only, or only defensive stratagems, or perhaps a new weapon every time you reload!”
Is more content enough to get you to dive back into the co-op twin-stick shooting, or do you need to read our review, here, where we said the game was “Fun as hell”? Let us know in the comments below!