ANVIL: Vault Breakers

  • Online Co-Op: 3 Players
  • + Co-Op Campaign
How to Play Online Co-op in ANVIL: Vault Breaker
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How to Play Online Co-op in ANVIL: Vault Breaker

The process could be more intuitive, but we have it figured out.

ANVIL: Vault Breaker is a Roguelike twin-stick shooter from Korean developer Action Square. The game is currently in Xbox Game Preview and Steam Early Access, so naturally, it has some rough edges that will be smoothed out over time. One of those rough edges is that starting an online co-op game is clunky and confusing. Don't worry; we're here to help!

Up to three players can play online co-op together in ANVIL. The game supports cross-platform multiplayer, so Xbox and PC gamers can team up in their search for alien vaults.

To play online co-op:

  1. Press the Player Info/Invite Friends button (View/Select on an Xbox controller)
  2. Invite a friend or friends.
  3. When your friends first join your party, you won't be able to see them moving around. You should see their names listed in the top-left corner of the screen, though.
  4. The host player should head to the top of the hub area and choose Operate to launch the planet selection interface.
  5. The host player selects a planet.
  6. Instead of choosing Start Now, the host player must choose Look for Party Members.
  7. A countdown timer should appear at the top of each party member's screen.
  8. Once the countdown timer expires, everyone will be warped to a shared hub area.
  9. All party members should stand in the center and ready up. At last, you can play together!

The actual gameplay consists of the vault breakers team moving through a series of levels (each set on a different planet), completing objectives, mowing down hundreds of monsters, and collecting various upgrades and loot along the way. It's a lot easier to survive with a friend or two in your squad!

ANVIL: Vault Breaker sells for $24.99 on Xbox and Steam; it's also currently available on Xbox Game Pass. The game is still in early access, so we look forward to seeing how it develops in the future.



 

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