Wild Buster may not have the most compelling world or story, but it does supply a steady stream of content that keeps you moving forward towards the next thing. It's fairly simple and straight-forward for an ARPG, but it feels streamlined and sticks to its strengths. The main draw here are the mini dungeons and the ability for players to progress their characters (via levels and minor gear upgrades) for each mini dungeon they run. Wild Buster does a good job at that and, as a result, a great job at providing mindless fun in bite-size pieces.
Providing a self-contained and progression-focused gaming experience in a short amount of time is an important and undervalued ability of a video game. It enables players to jump into a game for literally 10-15 minutes and get something done. Players can then string together those 10-15 minute chunks into any length they desire, making the game extremely customizable for all sorts of players. There's also a good amount of replayability in the game since the characters are diverse in their abilities, making it an attractive idea to level up multiple characters. It's not a super crunchy or complex game, but it's not trying to be; it's trying to provide a simple, sleek, and accessible experience, and it definitely succeeds in that. I think it’s the perfect type of game for the busy gamer who wants to blow off some steam with friends.
Note: Review copies of the Ultimate Edition were provided to Co-Optimus by the publisher