Red Dead Redemption

  • Online Co-Op: 8 Players
  • LAN Co-Op: 8 Players
  • + Co-Op Modes
Battlefield Report: Red Dead Redemption DLC Impressions
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Battlefield Report: Red Dead Redemption DLC Impressions

So you may have heard of this little backwater game called Red Dead Redemption... Actually, you're weird if you haven't. You're not so weird if you haven't finished it yet, though. It's a long game, and on top of that we've had a busy summer with plenty of good games to play.

To try and keep your attention, Rockstar has promised several downloadable packs - the first of which was free and the second not so free. Here are my impressions of each...

Outlaws to the End Co-Op Mission Pack

If your first thought is: these missions sound generic, you'd be right to a point. In starting up a co-op mission you'll find yourself in familiar territory. Of course, there are only so many places to begin a mission in an open world game...but when I say "familiar" I mean someplace that you've probably already been a dozen times. Gang hideouts, for example.

Where the great fun in these co-op adventures kicks in - aside from gunslinging alongside three other players - is when it's time to move out from your starting position. Whether rafting down the river or rolling away in a carriage, the action quickly moves from one scene to the next. You'll be treated to a finale, as well; my personal favorite was arriving at Ridgewood Ranch and having a huge showdown against waves of attackers, Magnificent Seven style. It was everything a co-op mission should be.

Granted, not all of the missions play out that way. Out of the six available, four of them provided the rush described above; the other two were glorified Gang Hideouts without the awesome escapes.

For a free DLC pack, Outlaws to the End delivers in a mighty way. These missions are what Free Roam should have included from the very beginning.




 

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