Split Screen Modes Examined - Resident Evil 5 vs Left 4 Dead

Nicholas "bapenguin" Puleo January 2nd, 2009 at 11:08 AM    


 

The above screenshot is taken from Resident Evil 5's same box split screen mode.  It's a mode that a lot of developers seem to leave out nowadays in co-op play, so it's one we shouldn't take for granted.  But the folks over at Destructoid, well lets just say they are throwing a hissy fit about it.  
 

As someone who often games with his significant other, sitting side-by-side on our couch, this was kind of unacceptable. Difficult to see on our "average" 34" high-definition television, it took awhile for each of us to adjust our eyes to the two tiny, individual screens. Items lying around Shanty Town were difficult to spot in the heat of battle, and we'd have to squint to see subtitles. In short, split-screen cooperative play was more frustrating than enjoyable. 

They have a point in terms of usability.  It also depends on screen size as well.  Resident Evil 5 isn't the first game to utilize something like this, in fact, the recently release Call of Duty: World at War utilized the exact same thing.  

But lets look at this further.
 

Lets talk about split screen gameplay for a bit.  Back in the heyday of split screen on consoles, it was always a horizontal split.  Players were garnered with a nice widescreen view of the game action across their 4:3 ratio television.  With four players you received four 4:3 ratio screens on your TV.  Once widescreen became the standard splitting it horizontally made things look a bit off with a super wide aspect ratio that even made IMAX cry.  So instead developers split it vertically creating these pillar box splits (pictured above).  

Honestly, I look at that and think it looks like crap.  You limit the vision and perspective of the player.  It's like playing the game with horse blinders on.  Perhaps I've been spoiled by 16:9 ratios, but I'd rather see the full picture, even if the interface is extra tiny.  Like we previously mentioned, the Xbox 360 version of Call of Duty World at War displays two widescreen images that "float" on the screen in a picture in picture style display.  In a game like that this seems ideal as item text isn't as important as say...survival against the rush of Nazi zombies.

Of course the final solution to all of this is to give players the option of how they want their screen split.  Left 4 Dead actually allows you to choose either horizontal or vertical split.  So bravo goes to the developers there.   We know we are probably looking a gift horse in the mouth here, and we should be happy enough with just getting ANY kind of split screen co-op play.

So which way do you prefer your screen split?  

 Thanks rafoca for the tip!

Source: Link

 Tags: playstation 3 xbox 360 split screen co-op left 4 dead resident evil


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13 Total Reader Comments

txshurricane at 06:50 AM on 1.2.2009
Honestly, between all three...I like the RE5/COD style split. Halo 3 does the same thing when there are three players, so that everyone has the same advantage.
 
coolcrushkilla at 07:20 AM on 1.2.2009
" Left 4 Dead actually allows you to choose either horizontal or vertical split" I didnt know that I own the game. How do you do change it from Vertical to Horizontal? I thought I have been in every menu? PS I have the xbox 360 version can it be done on that?

Thanks!
 
DjinniMan at 07:22 AM on 1.2.2009
Whenever I play Halo 3, or Gears 2 in splitscreen for a long period, I get a pretty good headache. I don't when I play Left 4 Dead (as in the shot above). It's almost as if the super wide screen is what's giving me the headache. I'll take a smaller field of vision over a peripheral vision workout anytime!
 
txshurricane at 07:53 AM on 1.2.2009

It's in the pause menu, under Audio/Video options.
 
Mrxknown_JG at 09:31 AM on 1.2.2009
Not going to be a problem for me, I only play online. No one plays splitscreen with me cause I have no one to play it with.
 
TheReaperCooL at 11:44 PM on 1.2.2009
Oh my god... Don't be angry, but I think in CoD5 the splitscreening method was utter s**t. And now if they'll make it like that in RE5... Why can't you use the WHOLE screen??? I mean you just draw a line horizontally or vertically and one player's here the other's there, NO BLACK SPACES!!!
 
bapenguin at 09:23 AM on 1.3.2009


See, personally I'd rather keep the correct perspective. It might make it harder to snipe or something, but it's going to make it easier to see the level and surroundings.
 
Mrxknown_JG at 11:57 AM on 1.3.2009


I'll have to take your word for it, I'm not going to be able to give it a try
 
rafoca at 01:52 PM on 1.3.2009
I found it weird when I first saw that screen thing on Halo 3. It was weird, but you lose just a few of the screen and that wasnt bad. But I played Resi5 on a 42" TV and me and my girlfriend were having a bad time trying to find things. You lose so much on resi5 offline co-op.
 
Biohzrd451 at 04:34 AM on 1.6.2009
I'm hoping this isn't some new trend game makers are trying to take.
 
blakepro at 07:28 AM on 1.6.2009
I mentioned this in the other thread, but if they would just stack them so they are lined up, I could have my HDTV do its auto zoom/stretch/scale magic to fill the screen. I do it with Resistance 2 and it works wonderfully.

With them staggered like that, it limits my options.
 
gilgamesh at 05:10 AM on 3.12.2009
Here's a guide I made, concerning on the split screen of RE 5

I was also thinking that the split screen sucked. Now I had changed concepts bout it

Now I have no more reason on selling my RE 5 ^_^


http://answers.yahoo.com/question/index ... 206AAbEz6X

Like Blakepro said, I zoom in my HDTV via video reset

And I thought having a 36 inch HDTV was great.
 
blakepro at 07:31 AM on 3.12.2009
Doesnt lowering the resolution make the game look muddy though?
 


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