Shiny Things In Store For White Knight Chronicles Co-op

Katrina "ShadokatRegn" Pawlowski May 2nd, 2009 at 5:10 PM    


Maybe you're like me, and a few months ago you caught a glimpse of White Knight Chronicles in Japan, but wondered what was in store for the US release. The release in Japan was missing a few key things that we seem to need to enjoy the co-op aspects of a game, or needed to be explained in translated terms so we knew what was what. Playstation Blog interviewed the US Producer of White Knight Cronicles, Tsubasa Inaba to find out what we should expect state side.

To begin with, Japanese RPG's tend to give you a cast of characters that you're stuck with, like it or not. With White Knight Chronicles, you get to create your main character, and keep them for both single player and the online co-op missions. The co-op consists of up to 4 players, each with their unique characters, playing through online specific missions. Each online mission is capped out at one hour, easily done in one sitting. These online missions produce co-op specific loot, which transfers over to your single player game!

The nice thing about getting a release date after other countries, is we get to ask the developers to change little things. In the case of White Knight Chronicles, the US side of gamers asked for a voice chat system for the game. To me, this is essential for any co-op, so it will be nice to see if they listen to gamers on that. Take a look at what else is in store for the upcoming Playstation 3 exclusive!

Source: Link

 Tags: playstation 3 4 player co-op white knight chronicles


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3 Total Reader Comments

Talanvor at 11:51 PM on 5.2.2009
A one hour cap on online missions? That's actually kind of nice, since that'll mean you won't have to block out a huge amount of time when you don't know how long a mission will be.
 
BigBadBob113 at 03:08 AM on 5.3.2009
This sounds pretty sweet. The semi-co-op sounds interesting enough...at least its something. The voice chat is essential I think. You cannot have a co-op game without voice chat, especially an RPG. Thats what killed Untold Legends: Dark Kingdom for me.
 
pedrovay2003 at 06:49 PM on 5.3.2009
Wait... The Japanese release of this game didn't have voice chat? Why would they leave that out?

Anyway, as far as the game goes, I was a huge Phantasy Star Online fan, so I'm really looking forward to the online portion of this game.
 


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