Resistance 2 Split Screen Co-Op Problems?

Marc "DjinniMan" Allie November 10th, 2008 at 9:53 AM    


One of the key titles in this year's PS3 holiday lineup is Resistance 2.  Many features we love here at Co-Optimus have been implemented, such as an 8 player co-op campaign and local split screen co-op.  However, it appears there are some serious issues with the latter.  Co-Optimus reader "blakepro" was the first to bring this to our attention, in a forum post.  However, it seems the word is out, as you can read in this snippet from a review at PS3Blog.net:

Player 2 Progress Not Saved!
I saw online that Insomniac was thinking about tying player 2’s progress to their own PSN account, which would be cool. But at least the game would store progress locally, right? Nope! At one point during the evening last night I exited Resistance 2 and restarted my machine (see why below). Upon re-entering splitscreen co-op, all of Steve’s progress in leveling up his character was lost! This was a deal killer. Why put in all that effort to level up a character when all that work is lost? Crazy. This has to be fixed ASAP.

Reports of network errors when two splitscreen players try to play online are coming up, too.  This whole problem is a real deal breaker, at least in my opinion.  First Fable 2, and now Resistance 2 botch the co-op, at least partially.  Hopefully, a patch will be coming soon to change this issue.  (Thanks to user "billb" for the link to the review.)

Correction: the review quoted above was incorrectly attributed to PS3Lounge.  The article has been corrected, and I apologize.

Source: Link

 Tags: resistance


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9 Total Reader Comments

Henning at 08:35 AM on 11.10.2008
Actually, this content was not originally from PSNLounge. They combined two of our articles at PS3Blog.net to make their article, and I don't appreciate the fact that they're passing content that we created as their own.
 
blakepro at 08:44 AM on 11.10.2008
How do we get Insomniac to fix this??
 
DjinniMan at 08:52 AM on 11.10.2008
Henning, I corrected the article. My apologies.
 
Henning at 09:06 AM on 11.10.2008
No worries. Thanks a lot!
 
RainingXBullets at 09:25 AM on 11.10.2008
Yeah, i was disappointed by all the problems with Co-Op, espically the bugs with trying to play Split-Screen Co-Op online. A network error just keep happening.
 
blakepro at 09:33 AM on 11.10.2008
I had a buddy come over last night specifically to try this game out in split screen and after having several network kills abruptly ending our game, we gave up and played some resistance 1... Pretty sad really..
 
biosc1 at 09:39 AM on 11.10.2008
That is disappointing...an interesting omission on their part considering Rainbow Six has no issue with this, so it's been done before.
 
roland at 09:49 AM on 11.10.2008
Well, I'm glad to know this. I can put off buying it till a patch is out.
 
rickz713 at 06:44 AM on 11.14.2008
My wife and i had great anticipation for this game and we are both VERY disappointed. The 2 player offline is really monotonous compared to the full 2 player offline co op campaign capabilities of RFOM1. Not to mention the problems with the Player 2 EXP saves in R2. Why didn't they just follow the same format that made the first game so successful? If it's not broke...DON'T FIX IT!!!!
 


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Related Games

Resistance 2

Platform: Playstation 3
8-Player Online Co-Op
2-Player Local Co-Op
8-Player LAN/Ad-Hoc Co-Op

Hopefully folks had fun. Got quite a few matches in, but I'm signing off for the night.
Arcade, Gears, Halo, Rainbow 6 vegas 2. Sounds good to me. Though Virtuoso and I have some IP issues. my tags are below.
undefined 11/20 8:34 pm
You would think they would patch the USB port stuff.. Its just silly to have to unplug stuff that you usually just leave plugged
Yeah but I think it would still be cool!
Thanks for clearing that up! I probably won't buy it though.

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