Beyond Co-Op Reviews: May 2009 - Page 6

X-Men Origins: Wolverine
Nicholas "bapenguin" Puleo
360/PS3 - Raven/Activisionlus

According to X-Men Origins: Wolverine developer Raven Software, this is the version of Wolverine that everybody wanted to see. And while the movie of the same name took on a PG-13 rating, the game is most definitely for mature audiences. Loosely based on the movie of the same name, Wolverine isn't your typical licensed game.

You'll follow the story of Wolverine's origins, shocking I know, as you jump back and forth through time to a fateful mission in Africa and various locales like Alkalai Lake, New Orleans (OMG GAMBIT!) and The Island. The game immediately gets the "God of War Clone" tag, but really, you'll find it does enough of it's own to set itself apart from the numerous other titles out there. There's the ever present character upgrade system, the glowing orbs, and unlockable attacks.

You'll hack and slash your way through enemy upon enemy, lopping off limbs and appendages faster than a meat grinder at a midget factory. Early on in the game you unlock the ability to "lunge" at enemies. This lock on ability allows Wolverine to fly through the air and knock an opponent down. It quickly becomes the most satisfying move you'll do in the game, and one that really can never be forgotten. Other unique moves include a cyclone spin, environmental kills, and a cork screw style attack. These moves are charged up by collecting glowing Rage orbs from fallen enemies, once your meter is filled enough, you can unleash one of these devastating attacks.

Honestly there's rarely any downtime in Wolverine, my only gripe being the boss battles are fairly consistent in the patterns of attack and patterns in which you attack. Just jump on their back and take em down. With that minor fault, Wolverine is one of the best movie license games to come out in a long time. If what I hear is correct, the game is actually better than the movie.

Score:


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