The popular MMO Dungeon Fighter Online comes to XBLA in a streamlined non-MMO version. Beating up goblins and stealing their loot provides hours of grindy fun, but a few bad design choices keep Dungeon Fighter LIVE from greatness. Is the game better solo, online, or in local multiplayer? Read our co-op review for the definitive answer!
Let's face it, there are about a million MMOs out there, all vying for a slice of PC gamers' time. So you could be forgiven for not having played Dungeon Fighter Online, the one and only MMO beat-em-up game. That said, the series comes to Xbox Live Arcade next week as Dungeon Fighter LIVE: Fall of Hendon Myre. Time to brush up on your Dungeon Fighter knowledge - and what better way to do so than watch a trailer detailing the series history from 2005 to present? Filled with not only gameplay footage but also live-action and anime sequences, this 'History' trailer is definitely worth a watch.
It's possible you may not have heard of Dungeon Fighter Online, but is among the most popular MMOs in the world. Known as Dungeon & Fighter in Asia, the game has more than 200 million players across the globe. That is a lot of co-op buddies! An Xbox Live Arcade version is coming later this summer, marking the first time the game has been available on a console.
We recently spoke with the Dungeon Fighter Online's associate producer, Luis Reyes, about what inspired them to release a 2D beat 'em up in a market space filled with World of Warcraft clones, what games inspired them, and get some exclusive details about a new feature that enhances the co-op.
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