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What Everyone Ought to Know About Dark Souls' Mistakes

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In a recent interview with Dark Souls’ creative director, Hidetaka Miyazaki, his thoughts on the design processes reveal his uncertainty of a future sequel.

After being introduced to Dark Souls in November, the game showed us a truly epic experience of which many of us where dying to play more of. Since then, it has received many good reviews for its design, difficulty level, and creativity. However, with some clearly obvious design flaws within the game (where lots of people are complaining about experiencing), will these mistakes put a premature "nail-in-the-coffin" for a possible Dark Soul sequel?

The horrible frame rate at certain points of Dark Souls has had a crippling effect on the gameplay, most notably being New Londo Ruins and Blighttown, which Miyazaki has clearly addressed:

Yes, there were technical difficulties. I don’t believe that it’s okay to have them, but realistically speaking, it was quite a large-scale game – even in terms of budget and expectations. So we’re very sorry for the trouble we’ve caused by our processing errors and bugs from Japan. It was a title that we haven’t really experienced in all aspects, so there were areas where we felt our technical side couldn’t keep up with the game’s scope, like an increasingly growing ache. I didn’t mind the growing pains. We accept the game as it is, and that it’s just a part of the learning curve.

Technical difficulties are bound to happen when designing a new game. Learning from these mistakes will allow them to make the game even better for the future. But will Dark Souls even have a future?

When asked if Bandai would be making a sequel to Dark Souls, Miyazaki's uncertainty emerged. He stated:

We don’t even know if we’ll have another chance. We have the confidence that we can improve from our mistakes this time and create an even better Dark world, but we don’t know if the users will forgive us for the mistakes, so I cannot give an exact answer.

Now, most game review sites and magazines have given Dark Souls (on average) a solid “A” or “9/10” for its quality, and this should be no surprise to anyone who’s played it. Not only does it provide a worthy challenge comparatively to most other games out there, it “wows” us with its smooth controls and jaw-dropping visuals. Even the multiplayer has gotten better over time. Minus the hiccups in design, Dark Souls is almost destined to inherit another title.

But what do you think? Should Dark Souls have a successor, or should its spirit move onto the afterlife? Miyazaki said their team has the knowledge and drive to make a game better than the original. All that remains now is our genuine support, because, in the end, it really all depends on if you (the consumer) are willing to give the game another opportunity at greatness.

Source: Edge-online.com

 
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Silentstriderm
5:27 PM
2/2/2012

I was going to give this a whirl through redbox this weekend, but they've taken it out of the machines! Blast my poor timing!


Anonymous
5:53 PM
2/2/2012

Srsly,
nothing against video systems, but cut them off, release Demon/Dark Souls on PC and be happy that you can offer a 3rd sequel.

Only revamping Demon Souls for PC will give Bandai enough support to make 2 sequels.


Raines
5:58 PM
2/2/2012

Keep 'em coming From Software. And make another Tenchu game too.


Zawuhibu
6:05 PM
2/2/2012

I hope they do go ahead and make another Souls game. Although there were some glaring issues I feel that overall it was not enough to take away from my experience while playing the game. Dark Souls has to be one of my most played console games at least this gen. I enjoyed Dark Souls enough that I would willingly pay again for a PC version.


seshat
2:56 AM
2/3/2012

It seems Demon's Souls > Dark Souls. But hopefully the third one will change the trend!


rafoca
7:52 AM
2/3/2012

I am playing Demons Souls right now. I found it easier. The only thing it is superior over Dark Souls is that I get much less Summoning Failed while trying to play co-op, but I also see so few summonig signs....

I think Dark Souls improved in every other single way: graphics, difficulty, overall co-op experience (when it works) and especially level design.

I want a sequel right now!!!!! This is the bets game I played in this generation.

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Total Comments: 6

Release Date: 10.04.2011
Genre: Action RPG
ESRB: Mature

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