Fable 2 Co-Op Hands On

Preview System(s): XBox 360
Nicholas "bapenguin" Puleo Thursday 16th of October 2008 09:18 AM    
 

As I perused around Microsoft's "In the (K)now event" I took in the sights.  There were Zunes, Computers, Software, Mice, Giant TVs and of course games.  You had your Rock Band 2 with Ion Drum Kit, and you had Fallout 3 running on an Alienware Laptop.  You had Madden and Lips and LEGO Batman.  But then something caught my eye.  It was bright, colorful, and it glittered like goooooold.  It was Fable 2, and it was calling me.  Like a fat kid who eyes a giant lollipop I immediately made my move for it.

 

As I sat down to play and explained to the Microsoft representative who and where I was from, he immediately said - "Hey, want me to join in?"  Of course the answer was a resounding yes and all he had to do was press a button and presto, you have options to bring in a hench-person.  Right away both players have a few options to tinker with.  Your partner has the ability to create a quick character on the fly, cycling through various models, attributes and alignments.  My partner chose a good aligned, um...endowed...female character who was proficient with guns.  As the host, you have some options to tweak as well, like how to split up the game's loot.  You can divide everything 50/50, or simply adjust the sliders to your liking for both Gold and Renown (Fame).  This is a great option for players who have a partner that just want to play the game for fun, it'll let you horde everything for yourself!  MINE MINE MINE!  

 
On a related note, I was told that if the player joining the game had a profile with a saved game in Fable, the henchman would take on the characteristics of that player's Fable 2 character.  After leaving the world all the gold and renown would transfer back to that persons saved game.
 
 
All that literally took us a few seconds to go through and get up and running and playing.  We started our adventure right after the main character hit young adulthood, the core of the game was just beginning to take place.  This was still a tutorial type area, and I won't spoil anything for you, but you are guided by a familiar character from Fable 1 throughout your quest.  It was a nice touch.  We trekked through the night in Albion through lush fields with swaying grass littered with dancing fireflies.  "You really should see this during the day, it's absolutely gorgeous,"  said the representative.  My reply? "This is beautiful right now."  
 
Fable 2 cycles between day and night, as well as cycles through seasons.  So not only is the game going to be gorgeous, it'll have a lot of variety in the areas you frequently visit depending on the time you visit.
 
So we hit our first quest, trudging deeper into a cavern filled with swarms of beetles.  Combat is simple, yet satisfying.  The more you use your skills, the better you get at them and the more options become available to you.  You only ever need 3 buttons for combat; X for melee, Y for range, and B for magic.  Just like all the attacks, magic is context sensitive, but it has a few ways to modify it.  For instance, with the fireball spell you can tap the B button and a ring of fire will radiate out from you.  But if you hold the B button and flick the stick it'll cast a quick fireball in that direction.  Hold both the stick and the B button and you'll charge up an even more powerful fireball.  The few magic attacks I saw were really pretty, especially at night time as the lightning effects danced off of the in game world.
 
At this point I smiled, handed the controller back and thanked him for the playtime.  Even though we played for a good twenty minutes, I was asked "Done Already?"
 
"This is too much of a tease, I knew I wanted this game, I just didn't know how bad,"  I replied.  October 21st can't come soon enough.
 
 
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Reader Comments

AgtFox at 10:48 AM on 10.16.2008
Woo! That's all I got.
 
bapenguin at 10:51 AM on 10.16.2008
Also - please digg!
 
SPBTooL at 12:36 PM on 10.16.2008
Since the main character gets most gold from working or real estate, how did the henchman get gold. Did the slider give a percentage of the gold you made to him or was it just gold from thin air that the game gave him?
 
bapenguin at 12:45 PM on 10.16.2008
Yup, it's percentage wise.

For instance, when I picked up a treasure chest that had 150G in it - little 75Gs appeared over each of our heads.
 
SPBTooL at 03:01 PM on 10.16.2008
I wonder if this works for the money the main character gets from shops and real estate he owns every 5 min. It would be cool to make a land baron for friends to join with to make some good money while they do all the dirty work for me.
 
wikkidkarma at 03:21 PM on 10.16.2008
So, in your opinion, is it going to be just as good playing with someone who has their own savegame on one system, or, co-opwise, is it going to be better to be playing on 2 seperate systems?
 
justabaldguy at 04:42 PM on 10.16.2008
Hmmm, that is an interesting idea... imagine the deals you could make. One such "land baron" would let you ride his coattails if you found and gave him a rare weapon, perhaps? You get money for free, and he doesn't have to bloody his hands in battle. Interesting!
 



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Related Games

Fable 2

Platform: XBox 360
2-Player Online Co-Op
2-Player Local Co-Op

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Arcade, Gears, Halo, Rainbow 6 vegas 2. Sounds good to me. Though Virtuoso and I have some IP issues. my tags are below.
undefined 11/20 8:34 pm
You would think they would patch the USB port stuff.. Its just silly to have to unplug stuff that you usually just leave plugged
Yeah but I think it would still be cool!
Thanks for clearing that up! I probably won't buy it though.
I recently picked up a 360 after nearly five years of Warcraft, so... well, I have some catching up to do. My current game libra
 

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