It's been quite sometime since we last checked in on Blizzard's other "eSports" title, Heroes of the Storm. The game just relaunched on Tuesday as "Heroes 2.0" and some of the changes may seem familiar to all you Overwatch fans out there.
The necromancer, Xul, from Diablo 2 and the wizard, Li Ming, from Diablo 3 are the latest characters to be added to the Heroes of the Storm roster. Unlike the cooperative play-based Cho'Gall, you can unlock these heroes through the usual acquisition methods, i.e., in-game gold or paying real life money.
We've all been there. You're testing out a new hero in your MOBA of choice, and it's not going so hot. You "Q" when you meant to "E", you fired your ultimate ability in the exact wrong direction, and the team's taking note. Normally, your comrades would voice their frustrations to themselves or their friends, but the MOBA community... well, sometimes they take a different approach. That's why Blizzard took the chance to revamp Heroes of the Storm's reporting toolset, which will allow players more robust options when determining just why their teammates said all those things, or why they are now hurling their hero face-first into the onslaught.
Good news for all you Heroes of the Storm fans out there. A new map and two new characters will be added to the game some time in the next few months. These are in addition to the new monk character, Kharazim, that was announced during E3 in June.
The wait is finally over! Everyone can now participate in the Heroes of the Storm Open Beta as of yesterday! Check out one of Blizzard's anticipated titles to hit the MOBA scene this summer.
In case you haven't caught wind of the News Thunder, Heroes of the Storm is launching for realsies June 2nd. Pretty soon, everybody can attempt to beat the summer heat by lining up to play as Jim Raynor, Kerrigan, The Actual Devil, or one of 20 million Warcraft characters in Blizzard's new, ostensibly friendlier MOBA. If June is just a bit too far away, you could always get your HoTS fix during the full-on Open Beta, kicking off May 19th. Being a Free To Play game, I'd figure pretty much everything is "Open Beta," but whatever. I'm not a marketing guy.
Fans of the original RTS Warcraft games on the PC may recall that the two-headed ogres on the Horde side could be upgraded to ogre magi that utilized battle magic to buff allies or create traps for foes. Among these units, Cho'Gall was debuted as a sort of hero unit that has gone on to be featured in the World of Warcraft universe. He now makes his way to Heroes of the Storm and brings with him a new way for controlling heroes. One player will control the "Cho" head, which is largely melee focused and actually moves the ogre around the map, while another player controls the "Gall" head, which utilizes magic.