Beyond Co-Op Reviews: June 2009

Review System(s): XBox 360, Playstation 3, PC, Nintendo DS, PSP
Nicholas "bapenguin" Puleo Friday 26th of June 2009 08:53 AM    
 

inFAMOUS
Jason "OrigamiPanther" Love
SuckerPunch- PlayStation 3

Best known for its Sly Cooper games, Sucker Punch has taken a step into the open world genre with its latest release, inFAMOUS. Changing game genres can be risky, but Sucker Punch manages to successfully dive into a new genre.

From Cole’s origin story to the moral choices he faces, inFAMOUS seems to be an homage to the classic era of comics, but at times it can be hard to tell if that’s intentional or just a trite story. Story aside, the game is one of the better open world games I’ve played in awhile. The best platforming elements of the Sly Cooper games are used to make moving around Empire City feel natural and easy. Leap towards a ledge, and Cole will stick the landing like a gymnast; miss the ledge and you can use Cole’s powers to float towards the nearest outcropping, which Cole automatically grabs.

Speaking of Cole’s powers, they can best be described as gun/grenade/rocket launcher-type powers mixed with The Force; and nothing is more fun than flinging a guy off a building before zapping him as he hurtles to the ground below. Deciding to play the hero or villain does affect the development of these powers, but the differences are minor, and unfortunately don’t make either choice feel unique. The greatest downside to inFAMOUS, by far, is its missions. Repetition is expected, but “unlocking” side missions that are based on one part of a frustrating main story mission isn’t the best choice.

In the genre of open world games, the sandbox is starting to get a little crowded. Amongst the GTA and Crackdown clones out there, inFAMOUS doesn’t begged to be cloned per se, but it does a good job of rising above the crowd and is well worth a play through or two.

Score:



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Tags: bionic commando beyond co-op infamous prototype indiana jones plants vs zombies knights in the nightmare




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Reader Comments

pheriannath at 11:27 AM on 6.26.2009
Doh, when I was creating headers for this, I was under the impression that Jim was reviewing the Wii version of Staff of Kings.

WHOOPS
 
Mrxknown_JG at 02:08 PM on 6.26.2009
I think some of the reviews do miss things. I don't disagree with a particular review, but I do feel like some miss important parts.
 
bapenguin at 02:24 PM on 6.26.2009
The idea behind these aren't supposed to be the most in depth, detailed reviews. But rather a more top level approach.

Think of it like a review you'd read in a magazine that's half a page column.
 
txshurricane at 02:34 PM on 6.26.2009
Mike whoops! Actually, the Wii has co-op. The PSP version doesn't. Mrxknown this is my first Beyond Co-Op review...you really can't get too detailed when you're limited to a half page and scoring based on a three-score scale.
 
AgtFox at 04:43 PM on 6.26.2009
Yeah, if you want more in-depth reviews of Prototype and Bionic Commando, follow the link below the score to Colony of Gamers. Those are my elongated reviews, the Beyond Co-Op ones are supposed to be short.
 
AgtFox at 04:45 PM on 6.26.2009
Oh yeah, I didn't write the inFAMOUS piece here, but my full Colony of Games review for the game is here http://www.colonyofgamers.com/cogforums ... php?t=9006
 
Mrxknown_JG at 10:35 AM on 6.27.2009


I think that's what i meant, can we vote on whether to lengthen the article with a choice of the writer to a minimum of half a page or more than half a page.

But the reviews are still good and do touch on the stuff people want to know. And I know this is all volunteer work, so I'm not demanding anything more.
 
bapenguin at 10:53 AM on 6.27.2009


No.
 
Mrxknown_JG at 12:33 PM on 6.27.2009


That's fine, the dictator...uhh kind leader has spoken
 
txshurricane at 08:26 PM on 6.27.2009

Some advice from a rehabilitating internet troll: that's not a path you want to start on, joking or not.
 
Mrxknown_JG at 12:34 PM on 6.28.2009


Nick knows I love him and this site. But I'll refrain from anything like that in the future.
 
txshurricane at 05:46 PM on 6.28.2009

I'm not speaking for Nick - it's obvious he's going to say what he needs to. I'm just giving you advice from someone who's been in those shoes.
 



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