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Dead Rising 2 Co-op Review

Review
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Sometime after the outbreak in Willamette County Colorado, Dead Rising 2 brings the fight to the Desert. Fortune City Nevada to be exact, and the slots are hot. Dead Rising 2 has a few new elements that were not in the first game. First, the antagonist has the ability to combine weapons in amazing ways instead of taking pictures. More importantly, you get to play this title drop-in/drop-out 2 player co-op.

We’re now following antagonist Chuck Greene of motocross fame after someone let loose a stock of zombies that are normally used in a reality show called Terror Is Reality. He’s now hiding out with his daughter in a safe house after being accused of setting the zombies loose. He spends the game searching for survivors, taking down psychopaths, and working to find the truth behind the outbreak to clear his name. Oh, did I mention he only has three days before the military shows up to evacuate them?

Like the first game you start with a few inventory slots, and life that matches a low-level RPG character. If you played the prequel DLC, Dead Rising 2: Case Zero then you started the full game with a slightly higher level Chuck (up to level 5), and a bit more life/inventory slots reflects your level. As you progress through the Fortune City casinos and shops, you’ll gain experience (called Prestige Points or PP) by rescuing survivors, defeating crazies, and using combined weapons to take out those pesky zombies.

The games combo-mechanic is what really separates the gameplay from the first game. Dead Rising featured a photojournalist who is out for the big scoop. This time you’re a motocross champion, participating in a reality game show called Terror Is Reality to earn money for Zombrex to sustain Chucks zombie infected daughter. As such, you’re set with a few mechanic skills used to build incredible weapons.

Certain weapons have a wrench icon on their inventory image, which means you can combine them with each other. Here is a list of combinable weapons - some with humorous outcomes, others with completely legitimate capabilities, and all with the killing power necessary to survive this particular zombie outbreak. With each combination you create you pick up a combo card, or a scratch card. Scratch cards are the “you discovered this” card, and the combo card is the “you’re proficient with this” card, which also gives you a stronger attack worth more PP.

All weapons in Dead Rising 2 break over a period of time, so you’ll want extra weapons on-hand at all times. Also keep in mind that survivors you rescue will not accept combo weapons when defending themselves (you can hand them a weapon, or healing items on the way back to the safe house so you’re not babysitting), so keeping a spare regular baseball bat or meat cleaver is not a bad idea.

The weapon combos add a new dynamic to the co-op experience - when playing with various people I suggested combos, and learned new things about building weapons. I also shared a few weapons that I had never built before, which opened the scratch card for me (as though I had built it). So, share early and often - especially since joining someones game will take away all of your weapons when you start.

Dropping in to someone elses game is a really incredible experience with Dead Rising 2. You bring with you whatever experience level, zombie kill-count, clothing and money you had in your game. Showing up in a kids superhero costume, or as an Elvis impersonator makes the game feel less like there are two Chuck characters, and more like you’re playing as yourself.



 
Reads: 36390
 

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TheReaperCooL
4:49 AM
10/5/2010

I only see one BIG problem here The lack of System Link and LAN playability, even on PC. I'll get a PS3 and buy the game so I can play it for free (it's cheaper than getting a new PC to play without staggering, and it's better than XBOX Live!)


Shardik
10:55 AM
10/5/2010

my 2 main problems with this game are this
1. without a friend boss battles are incredibly hard/frustrating (antoine comes to mind).
2. load times are really bad. when loading between an area it usually takes more then 30 seconds to load, even with the game installed.

Still love the game though. Great deal of fun.


doubleonad
11:48 AM
10/5/2010

@Shardik - I agree, the load times are almost unbearable, especially considering how many area separations and short cut-scenes there are.

I'm actually surprised this got such a high co-op score. I feel like the game was designed with solo play in mind, and co-op was an afterthought.

When one player pauses, it pauses the other player's screen too, so you often find yourself just starting at the menus while your buddy looks for the next mission on the map.
You have to be near each other to load into a new area. I guess maybe they did this so it "makes sense", but that's not a very good argument considering how nonsensical the rest of the game it. In practice, it's just an annoyance.
As you mentioned, the second player always starts with an empty inventory. Couple this with frequent disconnects and it becomes old really quickly.
Also, in my mind, "drop in" co-op means the host does not experience an interruption. In this game, when the second player is joining, both players get a loading screen.

Overall, the game is fun - when you're actually playing. It's just too bad so much of your time is spent in loading screens and the pause menu.


samoza
11:54 AM
10/5/2010

The loading times are awful - I have taken to reading a book whilst playing. In terms of co-op I have found it better as a playground than anything. I have more fun playing with the undead than actually following the story.

It is nice that having a co-op partner helps to beat the bosses.


Headstapler
7:39 PM
10/5/2010

No Lan is a disappointment.


Zonf86
6:49 AM
11/9/2010

Everytime the host saves in my co-op games, I get kicked from the game and have to re-join.

It really kills the co-op experience. I'd give it a 3 out of 5.


ShadokatRegn
5:22 PM
11/9/2010

--- Replying to Zonf86 -----

It has never done that for me when joining a game or any of my peeps who have joined my game. That's a really odd glitch you seem to have there.

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Total Comments: 7

Release Date: 09.27.2010
Genre: Action
ESRB: Mature

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