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Saints Row: The Third Co-Op Review

Unapologetic Chaos

Review
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Ninja? Check. Dual wielding SMG's? Double check. Women with guns and low cut tops? Triple check.  Naked lady statue? Quadruple check.  Let's do this.

You’ll find many felonious side activities in Steelport. There are several Town Takeover missions that come in varying difficulties and levels of debauchery. These could include eliminating gang activity, racing through a course on an explosive ATV, or protecting fellow gang members with massive air support. You can bring a pal along for the ride in all of them. Co-op is easy to access if you have a friend. If you don’t, you can leave your game open to random strangers joining in your game, or you can jump into another player's world. You may want to turn off friendly fire. Just a suggestion.

The host controls the story progress. Money, Respect, collectibles, and completed Town Takeover activities will stay with your character when you leave a host’s game. If you’re in an advanced player’s game, you won’t earn story progress. If you’re on the same mission, story progress should apply to both characters. You know the drill. If you’re playing with two characters who are in different areas of the story, let the character who’s less advanced host until you’ve synced up. You will have access to all of your gear if you’re a guest, so long as the host has unlocked a crib, garage, etc. Don’t be a jerk and use your superior skills, weapons, and vehicles to nerf their missions. Unless they want you to.  

When you complete tasks, or do anything, really, you’ll earn money and/or respect. Consider respect your XP, and money, well, your money. As you gain respect levels you unlock several perks and upgrades for purchase.  These upgrades could make your homies stronger, your weapons mightier, or even upgrade your stronghold, which in turn gives you more cash and respect bonuses. Or you could just say “eff it” and start beating up the first pedestrians you see. That’s how I spent the first couple of hours.

The insane part? My character is a 65 out of 100 on the character creator boob-o-meter!

There are some technical issues that can be a little irritating. The same button is used to purchase property, take human shields, and get into vehicles. This can cause some unwanted chaos at times. The story missions feel very disconnected from their cut scenes and the rest of the game. The screen wipe cutaway is jarring at times. There are the usual little nit-picky things that come from an open world title like this, but nothing particularly egregious. Even when something weird happens, it rarely detracts from the fun.

SRTT is adequately long, but not incredibly so. It took me about 24 hours finish the story, with 79% of the overall game completed. I didn’t try to stomp through the story for a review, either. I played at a leisurely pace, succumbing easily to distractions.

That brings me to the much talked about Whored Mode. This is a fun little co-op side note, but nothing more.  The waves of enemies are funny, but there’s not a lot to it. You have to use a preset character, so you can’t even show off all your hard work you put into making your own crazy persona. You don’t even earn money or respect. You’re simply awarded points that don’t really mean anything. It amounts to nothing more than a moderately fun waste of time.

Overall, Saints Row: The Third does exactly what it promised to do, and it does it well. It’s a fun romp as a single player adventure. When you add a second player it becomes one of the year's better co-op experiences.  This chaotic waltz is best enjoyed with a friend.

This review is based on the Xbox 360 version of the game.

 

The Co-Op Experience: The entire Saints Row: The Third experience can be enjoyed by two players through online play or system link. The game requires an online pass for co-op play.

Co-Op Score
4.5/5
Overall
4/5

Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall. For an explanation of our scores please check our Review Score Explanation Guide.



 
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Mrxknown_JG
4:54 PM
11/14/2011



There's no such thing in a Saints Row game

About the Whored Mode, that sucks. I'm guessing it was a last minute add-on. It's not so much the lack of rewards as it is that you can't play with the same character from the story. It's co-op right, not competitive? Cause balance should be a reason to keep players from using their characters when it's a co-op game.

Still, much looking forward to this. Though with a 5-10 day, I just may not get it until Dec. Crossing my fingers I get it sooner.

Edit: No problem Kevin, just did it for fun. An childish post for a wacky game.


kevinclough
5:13 PM
11/14/2011

Thanks for the review. Don't start with the whole first thing. I see that on other sites and I think it is ridiculous.


justabaldguy
5:31 PM
11/14/2011

Really looking forward to this one. Have my character created and ready to start it out tomorrow while the kids are at school.

On a different note, I wish you'd put the review score on the first page. When I click on a Co-Optimus review, the first thing I have do is skip to the last page to check the score. Please bump it up to the front page of the review!!


bapenguin
5:49 PM
11/14/2011

We just spent hours upon hours writing a review and digging every detail of the game we could. The least you could do is SKIM the review for us.

That said - if you really only care about score, just look to the right - it's always in the Co-Op Game Details box.


Shardik
6:19 PM
11/14/2011

yeah, the co-op details box always ruins the ending to a review for me, I like reading them and seeing what they got, but now I always see ahead of time. Still enjoy the read though, gonna try this during a non skyrim weekend.


Mrxknown_JG
6:44 PM
11/14/2011

--- Replying to Shardik -----

I actually never knew that was there. If a game is good enough for me to want to know the score, then I'll read the review first because at least I know Co-optimus won't spoil the story for me unlike some other sites that like to give away the big moments.

Again, great review and thanks


e-z-e
8:18 PM
11/14/2011

Well, I just think Mrxknown_JG is one of those people who read the last page of a book before they start it. Those people exist, and they still do read the book...

Anyway, great review Cubninja. I was debating on whether or not to go to the midnight launch to pick this up....I think I might.


eastx
12:44 AM
11/15/2011

I may have to get this sometime, even though I never played the previous 2 games. The gaudiness doesn't do much for me, but you can't beat full campaign co-op.


txshurricane
9:07 AM
11/15/2011

--- Replying to justabaldguy -----
Until they publish a reference explaining the scoring criteria, it's not going to do you much good, in my opinion.


CoopBob
9:34 AM
11/15/2011

--- Replying to txshurricane -----

It's funny, I don't have that much trouble understanding the reviews at all. I read all those letters before the score, look at the score, and say, hmm, that fits.


txshurricane
10:00 AM
11/15/2011

--- Replying to CoopBob -----
Well, ain't life grand?


justabaldguy
6:33 PM
11/15/2011

--- Replying to bapenguin -----Me too Bob. It's not THAT complicated, Iron Sights. I have been here for a while, long enough to know what y'all will like in a review and how well my views fit with most of the editors, especially Andrew. Generally speaking, the last page of Co-Optimus reviews are all I need.

EDIT: spelling and rewording


txshurricane
11:59 PM
11/15/2011

--- Replying to justabaldguy -----
Yeah, that's all changed/changing. The scoring system is being unified so that the database is more consistent. It makes perfect sense in that aspect, but don't expect each particular reviewer's methods from six months ago to still be the same.

That said - if your tastes are in line with Andrew's, then you probably won't feel it. Anyone who was more in synch with mine (if there ever was anyone) would have, I think.


bapenguin
2:50 PM
11/16/2011

--- Replying to txshurricane -----

The scoring reference is linked at the bottom of every single review.


txshurricane
5:11 PM
11/16/2011

--- Replying to bapenguin -----
Thank you! Where is the guide for the half-steps?


bapenguin
6:25 PM
11/16/2011

Most folks don't need that spelled out for them too.


txshurricane
9:31 PM
11/16/2011

Most people don't need a score at all. Just looking for consistency here.


TenFresh
3:11 PM
11/17/2011

Thanks for the great review! Def seems like an awesomely playful and chaotic game! I'm wondering whether we should do 2 first since it's on my list or skip to this one. I remember you guys mentioned some co-op issues with only one player having the objectives show up on his/her map in 2...

This discussion has made me think about how I take in the reviews here. I usually do click through from the graph on the home page so know the score, then skim to the last couple paragraphs looking for the discussion of the co-op specifics. Though of course I read (and appreciate) the whole review eventually, I usually already know a fair bit about the single player experience from standard reviews elsewhere.

There's good reasons that you couldn't just dive into the co-op talk from the first paragraph, but I do really like the way this review used those triple bullets to break out the sections, I wouldn't mind seeing more of that to help me spot the info I'm most interested first...

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Total Comments: 18

Release Date: 11.15.2011
Genre: Third Person Shooter
ESRB: Rating Pending

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