Achievement hunters out there might have been running into some trouble collecting a single one for BattleBlock Theater. The developers over at The Behemoth have listened to their dedicated fanbase and finally fixed the annoying glitch. Players may now unlock it today!
We are but a few short days away from the unveiling of the next Xbox and the rumors are running quite rampant. One thing we do know for certain is that XNA, Microsoft's packaged game development tools, will no longer be supported, though nothing has been stated yet what that means for the XBLIG program. This week in Indie-Ana Co-op, we look at an indie game that shows the value in having a program like this on a console: Rise of the Ravager.
Monaco: What’s Yours is Mine is a wickedly fun co-op game to play, but a what if it had included a multiplayer mode as well? Would it have taken away from the immersive co-op gameplay we have now? Andy Schatz recently described some reasons why Pocketwatch Games decided to stick to their co-op guns and forgo some competitive modes for Monaco.
You may have seen some info on the free Soul Sacrifice DLC heading our way later this month. You may have even noticed the poster below in your local Gamestop. It's true: several new bosses have been confirmed as free DLC with eight of them having been identified. I would have mentioned something earlier, but I've been playing the game so much I forgot to write about it. This is easily my pick up and play guilty pleasure of the year (so far). If you haven't been keeping up with your Avalon Pacts, check out the image below and get an eyeful of the grotesque monsters soon to be marked for extermination.
The latest update to the mega-hit Minecraft: Xbox 360 Edition is out now. The next time you start your game, you will automatically download patch 11. This time around, there are no super exciting new features or items available, however. Update 11 is simply a fix to some of the bugs and glitches that have been present in the game. For a complete list of those fixes, take a look at the patch notes below:
Hard to believe, but Minecraft: Xbox 360 Edition was released exactly one year ago yesterday. What better way to celebrate the first year anniversary of the sandbox classic than to make a free set of birthday skins available to all players? That is exactly what Microsoft and Mojang have decided to do. Aptly titled the "1st Birthday Skin Pack," this particular skin pack will add an additional 23 skins to the already huge assortment of 319 skins that can be found in eight other packs. Here's a list of all of the skins that are included in the birthday bash:
After a year since release, Minecraft: Xbox 360 Edition continues to be a well-supported XBLA title. We will soon to be receiving yet another Skin Pack DLC, along with the 11th Title Update to date.
It’s not always easy to going against the grain, especially when wanting to make significant changes within a culture. This, however, didn’t stop Pocketwatch Games from making a statement with Monaco: What’s Yours is Mine. Andy Schatz recently wrote a special editorial to Kotaku about why they chose to take the game in the co-op route instead of just going a generic multiplayer one.
Let's face it. There are two types of people in the world. Those who love Minecraft, and those who don't. For those of us who love Minecraft, we are usually pretty happy to hear about news of any kind regarding the game. With Minecraft: Xbox 360 Edition, more often than not that news is usually regarding a new skin pack. While these skin packs do not alter the actual gameplay in the slightest, they serve as a fun and entertaining alternative from the original skins. We enjoy distinguishing our co-op partners online by the myriad of skins that have been released since the game first came out for the Xbox 360.
Get ready for the heist of the year, playable on your couch via XBLA this Friday, May 10th. The sensational Monaco: What's Yours is Mine has already been making ripples in video game headlines, delivering devious joy to critics and players alike. Originally slated to release with the PC version of the game on April 24th, Monaco for XBLA has been in Microsoft Certification limbo for what seems like an eternity due to a fatal game bug. The bug in question would have caused disconnects during online play. Rather than elect to release the game with the issue and attempt to fix it later down the road, Pocketwatch Games wanted to nip the problem in the bud. They did so, and the gaming world has been waiting desperately for the game to pass the Microsoft Certification process. And the day will finally come this week.
Today we have two new trailers from Vanillaware's 2D brawler, Dragon's Crown. The side-scrolling fantasy game features six playable characters, two of which are on display here. The epic will focus on cooperation and replayability.
Rayman Legends was coming out on Wii U, then it disappeared, only to re-announce across several platforms. What is going on and who really cares? I do, if the game contains more levels like the latest trailer. In Mariachi Madness you must complete a level whilst producing sweet music in the style of a Mariachi Band. The trailer shows off 'Eye of the Tiger'.
World building used to be easy, you would simply become the biggest bloke in the tribe and go and invade a neighbouring village. For some reason this is now frowned upon, so we must play games like Terraria to get our megalomaniac hit. The game launched March 27 on XBLA and we gave it an iffy 2.5 out of 5, some bugs needed to be fixed. Attempts have been made to improve the experience so check out the full list of fixes and updates that will hit next time you boot up the game.
The day many of us have been waiting for has come, and Soul Sacrifice has been released for everyone to purchase. To showcase the game, the official launch trailer for Soul Sacrifice has been released. It highlights the action of the game, alongside cinematic music and grandiose captions. Whatever, its just a trailer.
Many of us here at Co-Optimus were very excited to play Monaco: What’s Yours is Mine this past weekend, writing about our plans to begin co-op games straight away. However, we quickly discovered that Monaco’s initial release was retracted off of XBLA rather quickly by developer, Pocketwatch Games. Many gamers are eager to begin playing as well, so here’s an update on the whole situation from last week.
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