For once that’s not a rubbishy taken photo, but the 3D effect!
Motorstorm Apocalypse 3D and Killzone 3 3D
Do you know what looks sexy on a man? 3D glasses, that’s what. I’m a keen film goer, as well as hardcore gamer, this means that I don’t have much time for what people jokingly call a ‘real life’, but I know my onions when it comes to entertainment. Therefore, it may surprise you when I think of 3D in both film and gaming as more of a shallot than an onion.
At the Eurogamer expo I was able to play 3D versions of two of Sony’s big upcoming exclusives; Motorstorm Apocalypse and Killzone 3. To enjoy the full ‘immersive’ experience I had to don a pair of glasses that, although cooler than the cheapo sets handed out in the cinema, still made me look like a reject from a Roy Orbison lookalike competition. There is no doubt in my mind that the 3D works. However, it is the same sort of 3D that is currently in cinemas, and it reminds me more of several layers of glass on top of one another, than actual depth. Until prices are reasonable for 3D gaming and the experience no longer requires glasses (mmm 3-D-S) I am unlikely to jump wholeheartedly onto the bandwagon.
What of the games themselves? Having played the earlier iterations of both games I found the slice of action I managed to play was an improvement. Motorstorm in particular benefited from a far more interesting post apocalyptic city vibe, whilst Killzone 3 was more of the same futuristic world that felt a little bland, but looked stunning. One very interesting aspect to the future Killzone was the introduction of jetpacks to give the game more verticality *cough* Halo Reach *cough*.